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- {
- "ac": 33,
- "alignment": "NG",
- "breadcrumbs_spa": [],
- "category": "creature",
- "charisma": 5,
- "constitution": 5,
- "creature_ability": [
- "Frightful Presence",
- "Twisting Tail",
- "Breath Weapon",
- "Crystallize Flesh",
- "Draconic Frenzy",
- "Draconic Momentum"
- ],
- "creature_family": "Dragon, Crystal",
- "creature_family_markdown": "[Dragon, Crystal](/MonsterFamilies.aspx?ID=177)",
- "dexterity": 2,
- "exclude_from_search": false,
- "fortitude_save": 24,
- "hp": 185,
- "hp_raw": "185",
- "id": "creature-628",
- "image": [
- "/Images/Monsters/DragonCrystal.png"
- ],
- "immunity": [
- "paralyzed",
- "sleep"
- ],
- "immunity_markdown": "[paralyzed](/Conditions.aspx?ID=28), [sleep](/Traits.aspx?ID=145)",
- "intelligence": 2,
- "language": [
- "Common",
- "Draconic",
- "Terran",
- "Undercommon"
- ],
- "language_markdown": "[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Terran](/Languages.aspx?ID=22), [Undercommon](/Languages.aspx?ID=11)",
- "level": 11,
- "markdown": "<title level=\"1\" pfs=\"Standard\">[Adult Crystal Dragon](/Monsters.aspx?ID=628)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nGood-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions.\n\nCrystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon.\n\nAlthough crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for).\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Dragon](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2)): DC 30\r\n\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 30\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 28\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 25\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Monsters/DragonCrystal.png\" />\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 11\">[Adult Crystal Dragon](/Monsters.aspx?ID=628)</title>\r\n\r\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Dragon\" url=\"/Traits.aspx?ID=50\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 92 <sup>2.0</sup></row>\n\n**Perception** +20; [darkvision](/MonsterAbilities.aspx?ID=12), [scent (imprecise) 60 feet](/MonsterAbilities.aspx?ID=33), [tremorsense (imprecise) 30 feet](/MonsterAbilities.aspx?ID=40)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Terran](/Languages.aspx?ID=22), [Undercommon](/Languages.aspx?ID=11)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +19, [Athletics](/Skills.aspx?ID=3) +24, [Deception](/Skills.aspx?ID=5) +22, [Intimidation](/Skills.aspx?ID=7) +22, [Nature](/Skills.aspx?ID=10) +19, [Stealth](/Skills.aspx?ID=15) +21, [Survival](/Skills.aspx?ID=16) +20\r\n\r\n<row gap=\"medium\">\r\n**Str** +7\r\n\r\n**Dex** +2\r\n\r\n**Con** +5\r\n\r\n**Int** +2\r\n\r\n**Wis** +3\r\n\r\n**Cha** +5\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 33 \r\n\r\n**Fort** +24 \r\n\r\n**Ref** +19 \r\n\r\n**Will** +20 \r\n\r\n+1 status to all saves vs. magic\r\n</row>\r\n\r\n**HP** 185\n\n**Immunities**\r\n[paralyzed](/Conditions.aspx?ID=28), [sleep](/Traits.aspx?ID=145)\n\n**Weaknesses**\r\nsonic 10\r\n\r\n**Frightful Presence** ([aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106)) 90 feet, DC 30<br />**Twisting Tail** <actions string=\"Reaction\" /> **Trigger** A creature within reach of the dragon's tail uses a [move](/Traits.aspx?ID=114) action or leaves a square during a move action it's using; **Effect** The dragon makes a tail Strike at the creature with a –2 penalty. If it hits, the dragon disrupts the creature's action.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 50 feet, burrow 35 feet, fly 120 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +24 ([Sonic](/Traits.aspx?ID=147), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+13 slashing plus 3d6 piercing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +24 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+13 slashing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntail +22 ([Magical](/Traits.aspx?ID=103), [reach 20 feet](/Traits.aspx?ID=192)),\r\n**Damage** 1d10+13 slashing\r\n\r\n**Primal Innate Spells** DC 30\r\n- **Cantrips (5th)**\r\n[Dancing Lights](/Spells.aspx?ID=58)\r\n- **3rd**\r\n[Color Spray](/Spells.aspx?ID=44) (×3), [Glitterdust](/Spells.aspx?ID=136), [Hypnotic Pattern](/Spells.aspx?ID=157)\r\n\r\n**Breath Weapon** <actions string=\"Two Actions\" /> ([Evocation](/Traits.aspx?ID=65), [Primal](/Traits.aspx?ID=134)) The dragon breathes a flurry of piercing crystals that deal 12d6 piercing damage in a 40-foot cone (DC 30 basic Reflex save). They can't use Breath Weapon again for 1d4 rounds.\r\n\r\n**Crystallize Flesh** <actions string=\"Free Action\" /> ([Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) **Trigger** The crystal dragon damages a creature made of flesh with a jaws Strike; **Frequency** once per day; **Effect** The dragon embeds transformative crystals in the creature's flesh. The creature must attempt a DC 30 Fortitude save. <br />**Critical Success** The target is unaffected. <br />**Success** The target is [slowed 1](/Conditions.aspx?ID=35) for 1 round as portions of its flesh turn crystalline. <br />**Failure** The target is slowed 1 and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the [incapacitation](/Traits.aspx?ID=93) trait. On a failed save, the slowed condition value increases by 1 (or by 2 on a critical failure). A successful save reduces the slowed condition value by 1. A creature unable to act due to the slowed condition from Crystallize Flesh is [petrified](/Conditions.aspx?ID=30) permanently, transforming into a crystalline statue. The effect ends if the creature is petrified or the slowed condition is removed. <br />**Critical Failure** As failure, but the target is initially slowed 2.\r\n\r\n**Draconic Frenzy** <actions string=\"Two Actions\" /> The dragon makes two claw Strikes and one tail Strike in any order.\r\n\r\n**Draconic Momentum** The dragon recharges their Breath Weapon whenever they critically hit with a Strike.\r\n\r\n</column>\n\n<document level=\"2\" id=\"creature-family-177\" />",
- "name": "Adult Crystal Dragon",
- "npc": false,
- "perception": 20,
- "pfs": "Standard",
- "rarity": "uncommon",
- "reflex_save": 19,
- "release_date": "2020-05-27",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Dragon\" url=\"/Traits.aspx?ID=50\" />\r\n<trait label=\"Earth\" url=\"/Traits.aspx?ID=55\" />\r\n<trait label=\"Elemental\" url=\"/Traits.aspx?ID=57\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 92 <sup>2.0</sup></row>\r\n\r\n**Creature Family** [Dragon, Crystal](/MonsterFamilies.aspx?ID=177)\r\n\r\n<row gap=\"medium\">\r\n**HP** 185\r\n\r\n**AC** 33\r\n\r\n**Fort** +24\r\n\r\n**Ref** +19\r\n\r\n**Will** +20\r\n\r\n**Perception** +20\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGood-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a …\r\n</summary>",
- "sense": " darkvision , scent (imprecise) 60 feet , tremorsense (imprecise) 30 feet ",
- "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent (imprecise) 60 feet](/MonsterAbilities.aspx?ID=33), [tremorsense (imprecise) 30 feet](/MonsterAbilities.aspx?ID=40)",
- "size": [
- "Huge"
- ],
- "skill": [
- "Acrobatics +19",
- "Athletics +24",
- "Deception +22",
- "Intimidation +22",
- "Nature +19",
- "Stealth +21",
- "Survival +20"
- ],
- "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +19, [Athletics](/Skills.aspx?ID=3) +24, [Deception](/Skills.aspx?ID=5) +22, [Intimidation](/Skills.aspx?ID=7) +22, [Nature](/Skills.aspx?ID=10) +19, [Stealth](/Skills.aspx?ID=15) +21, [Survival](/Skills.aspx?ID=16) +20",
- "source": [
- "Bestiary 2"
- ],
- "source_raw": [
- "Bestiary 2 pg. 92"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 92 <sup>2.0</sup></row>",
- "speed": {
- "burrow": 35,
- "fly": 120,
- "land": 50,
- "max": 120
- },
- "speed_markdown": "50 feet, burrow 35 feet, fly 120 feet",
- "speed_raw": "50 feet, burrow 35 feet, fly 120 feet",
- "spell": [
- "Color Spray",
- "Glitterdust",
- "Hypnotic Pattern",
- "Dancing Lights"
- ],
- "spell_markdown": "[Color Spray](/Spells.aspx?ID=44), [Dancing Lights](/Spells.aspx?ID=58), [Glitterdust](/Spells.aspx?ID=136), [Hypnotic Pattern](/Spells.aspx?ID=157)",
- "stealth": "21",
- "strength": 7,
- "strongest_save": [
- "fort",
- "fortitude"
- ],
- "summary": "Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a …",
- "summary_markdown": "Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a …",
- "text": " Adult Crystal Dragon Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions. Crystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon. Although crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for). Recall Knowledge - Dragon (Arcana): DC 30 Recall Knowledge - Elemental (Arcana, Nature): DC 30 Unspecific Lore : DC 28 Specific Lore : DC 25 Adult Crystal Dragon Source Bestiary 2 pg. 92 2.0 Perception +20; darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 30 feet Languages Common, Draconic, Terran, Undercommon Skills Acrobatics +19, Athletics +24, Deception +22, Intimidation +22, Nature +19, Stealth +21, Survival +20 Str +7 Dex +2 Con +5 Int +2 Wis +3 Cha +5 --- AC 33 Fort +24 Ref +19 Will +20 +1 status to all saves vs. magic HP 185 Immunities paralyzed, sleep Weaknesses sonic 10 Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 30 Twisting Tail Reaction Trigger A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using; Effect The dragon makes a tail Strike at the creature with a –2 penalty. If it hits, the dragon disrupts the creature's action. --- Speed 50 feet, burrow 35 feet, fly 120 feet Melee Single Action jaws +24 (Sonic, reach 15 feet), Damage 2d8+13 slashing plus 3d6 piercing Melee Single Action claw +24 (Agile, Magical, reach 10 feet), Damage 2d8+13 slashing Melee Single Action tail +22 (Magical, reach 20 feet), Damage 1d10+13 slashing Primal Innate Spells DC 30 - Cantrips (5th) Dancing Lights - 3rd Color Spray (×3), Glitterdust, Hypnotic Pattern Breath Weapon Two Actions (Evocation, Primal) The dragon breathes a flurry of piercing crystals that deal 12d6 piercing damage in a 40-foot cone (DC 30 basic Reflex save). They can't use Breath Weapon again for 1d4 rounds. Crystallize Flesh Free Action (Primal, Transmutation) Trigger The crystal dragon damages a creature made of flesh with a jaws Strike; Frequency once per day; Effect The dragon embeds transformative crystals in the creature's flesh. The creature must attempt a DC 30 Fortitude save. Critical Success The target is unaffected. Success The target is slowed 1 for 1 round as portions of its flesh turn crystalline. Failure The target is slowed 1 and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition value increases by 1 (or by 2 on a critical failure). A successful save reduces the slowed condition value by 1. A creature unable to act due to the slowed condition from Crystallize Flesh is petrified permanently, transforming into a crystalline statue. The effect ends if the creature is petrified or the slowed condition is removed. Critical Failure As failure, but the target is initially slowed 2. Draconic Frenzy Two Actions The dragon makes two claw Strikes and one tail Strike in any order. Draconic Momentum The dragon recharges their Breath Weapon whenever they critically hit with a Strike. ",
- "trait": [
- "Dragon",
- "Earth",
- "Elemental",
- "Uncommon",
- "NG",
- "Huge"
- ],
- "trait_markdown": "[Dragon](/Traits.aspx?ID=50), [Earth](/Traits.aspx?ID=55), [Elemental](/Traits.aspx?ID=57), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Dragon",
- "Earth",
- "Elemental",
- "Uncommon"
- ],
- "type": "Creature",
- "url": "/Monsters.aspx?ID=628",
- "vision": "Darkvision",
- "weakest_save": [
- "ref",
- "reflex"
- ],
- "weakness": {
- "sonic": 10
- },
- "weakness_markdown": "sonic 10",
- "weakness_raw": "sonic 10",
- "will_save": 20,
- "wisdom": 3
- }
|