Adult Blue Dragon.json 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121
  1. {
  2. "ac": 34,
  3. "alignment": "LE",
  4. "breadcrumbs_spa": [],
  5. "category": "creature",
  6. "charisma": 5,
  7. "constitution": 4,
  8. "creature_ability": [
  9. "Sound Imitation",
  10. "Frightful Presence",
  11. "Wing Deflection",
  12. "Breath Weapon",
  13. "Desert Thirst",
  14. "Draconic Frenzy",
  15. "Draconic Momentum"
  16. ],
  17. "creature_family": "Dragon, Blue",
  18. "creature_family_markdown": "[Dragon, Blue](/MonsterFamilies.aspx?ID=166)",
  19. "dexterity": 3,
  20. "exclude_from_search": false,
  21. "fortitude_save": 24,
  22. "hp": 260,
  23. "hp_raw": "260",
  24. "id": "creature-131",
  25. "immunity": [
  26. "electricity",
  27. "paralyzed",
  28. "sleep"
  29. ],
  30. "immunity_markdown": "electricity, paralyzed, sleep",
  31. "intelligence": 4,
  32. "language": [
  33. "Auran",
  34. "Common",
  35. "Draconic",
  36. "Jotun"
  37. ],
  38. "language_markdown": "[Auran](/Languages.aspx?ID=15), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Jotun](/Languages.aspx?ID=8)",
  39. "level": 13,
  40. "markdown": "<title level=\"1\" pfs=\"Standard\">[Adult Blue Dragon](/Monsters.aspx?ID=131)</title>\r\n\r\n<row gap=\"medium\">\r\n\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\nBlue dragons are the sleek and poised cosmopolitans of the chromatic dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons often lair near or within cities and set out to bend the population to their will and gather hordes of servants. These dragons love spinning webs of conspiracy. A blue dragon’s lackeys typically don’t even realize that they serve a dragon, but instead think the protection money, tariffs, or taxes they are amassing is treasure for a cruel but legitimate master. In some ways, blue dragons even see their servants as a living hoard and value them like treasure. These dragons have been known to use these tactics even with their own chromatic cousins.\n\n Not all blue dragons work clandestinely. Some lord over desert tribes and hill people like vengeful gods, demanding both tribute and worship. No matter how blue dragons manage their underlings, their bearing is regal and their lairs palatial; they’re universally intolerant of insubordination, incompetence, and embezzlement, and punish perpetrators with murderous efficiency.\n\n Blue dragons are also known for their use and mastery of illusion magic. They make use of illusions to augment their manipulations and bewilder their foes in battle. Blue dragons also have some control over water, but use this ability to destroy water, something quite dangerous for those who encounter them in their desert lairs.\n\n The ideal lair for a blue dragon contains multiple passages, rooms, and secret chambers. As social creatures, blue dragons prefer to host guests in comfort—but their dwellings should not be so public that just anyone can come calling. A force of guards keeps out intruders, and clever illusions conceal the edifice from prying eyes. Rather than a pile of coins or gems, a blue dragon’s true hoard is the rich furnishings in its citadel— expensive art, ornate furniture, and architectural marvels.\r\n\r\n<column gap=\"tiny\">\r\n**[Recall Knowledge - Dragon](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2)): DC 31\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 29\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 26\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n\r\n<title level=\"2\" right=\"Creature 13\">[Adult Blue Dragon](/Monsters.aspx?ID=131)</title>\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Huge\" />\r\n<trait label=\"Dragon\" url=\"/Traits.aspx?ID=50\" />\r\n<trait label=\"Electricity\" url=\"/Traits.aspx?ID=56\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 108</row>\n\n**Perception** +24; darkvision, scent (imprecise) 60 feet\r\n\r\n**Languages**\r\n[Auran](/Languages.aspx?ID=15), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Jotun](/Languages.aspx?ID=8)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +22, [Arcana](/Skills.aspx?ID=2) +25, [Deception](/Skills.aspx?ID=5) +26, [Diplomacy](/Skills.aspx?ID=6) +26, [Intimidation](/Skills.aspx?ID=7) +24, [Society](/Skills.aspx?ID=14) +23, [Stealth](/Skills.aspx?ID=15) +20, [Survival](/Skills.aspx?ID=16) +22\r\n\r\n<row gap=\"medium\">\r\n**Str** +6\r\n\r\n**Dex** +3\r\n\r\n**Con** +4\r\n\r\n**Int** +4\r\n\r\n**Wis** +3\r\n\r\n**Cha** +5\r\n</row>\r\n\r\n**Sound Imitation** The dragon can mimic any sound it has heard. It must succeed at a Deception check with a +4 circumstance bonus to do so.\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"medium\">\r\n**AC** 34 \r\n\r\n**Fort** +24 \r\n\r\n**Ref** +23 \r\n\r\n**Will** +23 \r\n\r\n+1 status to all saves vs. magic\r\n</row>\r\n\r\n**HP** 260\n\n**Immunities**\r\nelectricity, paralyzed, sleep\n\n**Frightful Presence** ([aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106)) 90 feet, DC 32<br /> **Wing Deflection** <actions string=\"Reaction\" /> **Trigger** The dragon is targeted with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete.\r\n\r\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Speed** 40 feet, burrow 20 feet, fly 150 feet\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\njaws +27 ([Electricity](/Traits.aspx?ID=56), [Magical](/Traits.aspx?ID=103), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+12 piercing plus 1d12 electricity\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nclaw +27 ([Magical](/Traits.aspx?ID=103), [Agile](/Traits.aspx?ID=170), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+12 slashing\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\ntail +25 ([Magical](/Traits.aspx?ID=103), [reach 20 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+10 bludgeoning\r\n\r\n**Melee**\r\n<actions string=\"Single Action\" />\r\nhorns +25 ([Magical](/Traits.aspx?ID=103), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+10 piercing\r\n\r\n**Arcane Innate Spells** DC 33\r\n- **Cantrips (6th)**\r\n[Ghost Sound](/Spells.aspx?ID=132)\r\n- **1st**\r\n[Create Water](/Spells.aspx?ID=53) (at will; see desert thirst)\r\n- **6th**\r\n[Illusory Creature](/Spells.aspx?ID=158), [Illusory Object](/Spells.aspx?ID=160), [Ventriloquism](/Spells.aspx?ID=356) (at will)\r\n\r\n**Breath Weapon ** <actions string=\"Two Actions\" /> ([Arcane](/Traits.aspx?ID=11), [Electricity](/Traits.aspx?ID=56), [Evocation](/Traits.aspx?ID=65)) The dragon breathes lightning that deals 9d12 electricity damage in a 100-foot line (DC 33 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.\r\n\r\n**Desert Thirst** ([Arcane](/Traits.aspx?ID=11), [Transmutation](/Traits.aspx?ID=157)) When casting [_create water_](/Spells.aspx?ID=53), the dragon can attempt to destroy liquid instead of creating it, turning an equal amount of liquid into sand. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a DC 32 Will save to protect all liquids in its possession). This doesn't affect the liquids in a creature's body.\r\n\r\n**Draconic Frenzy** <actions string=\"Two Actions\" /> The dragon makes two claw Strikes and one horns Strike in any order.\r\n\r\n**Draconic Momentum** The dragon recharges its Breath Weapon whenever it scores a critical hit with a Strike.\r\n\r\n</column>\r\n\r\n<aside>\r\n<title level=\"2\" noclass=\"true\" icon=\"\">Blue Dragon Spellcasters</title>\r\n\r\nBlue dragon spellcasters tend to cast the following spells.\n\n**Young Blue Dragon**<br />**Arcane Prepared Spells** DC 28, attack +21; **4th** [_dimension door_](/Spells.aspx?ID=69), [_hallucinatory terrain_](/Spells.aspx?ID=145); **3rd** [_dream message_](/Spells.aspx?ID=90), [_hypnotic pattern_](/Spells.aspx?ID=157), [_paralyze_](/Spells.aspx?ID=213); **2nd** [_dispel magic_](/Spells.aspx?ID=78), [_invisibility_](/Spells.aspx?ID=164), [_mirror image_](/Spells.aspx?ID=197); **1st** [_alarm_](/Spells.aspx?ID=7), [_charm_](/Spells.aspx?ID=34), [_unseen servant_](/Spells.aspx?ID=352); **Cantrips (4th)** [_detect magic_](/Spells.aspx?ID=66), [_message_](/Spells.aspx?ID=190), [_read aura_](/Spells.aspx?ID=246), [_shield_](/Spells.aspx?ID=280), [_sigil_](/Spells.aspx?ID=286)\n\n**Adult Blue Dragon**<br />**Arcane Prepared Spells** DC 34, attack +27; As young blue dragon, plus **6th** [_baleful polymorph_](/Spells.aspx?ID=17), [_mislead_](/Spells.aspx?ID=199); **5th** [_chromatic wall_](/Spells.aspx?ID=37), [_false vision_](/Spells.aspx?ID=109), [_illusory scene_](/Spells.aspx?ID=161); **4th** [_clairvoyance_](/Spells.aspx?ID=40); **Cantrips (6th)** [_detect magic_](/Spells.aspx?ID=66), [_message_](/Spells.aspx?ID=190), [_read aura_](/Spells.aspx?ID=246), [_shield_](/Spells.aspx?ID=280), [_sigil_](/Spells.aspx?ID=286)\r\n</aside>\r\n\r\n<document level=\"2\" id=\"creature-family-166\" />",
  41. "name": "Adult Blue Dragon",
  42. "npc": false,
  43. "perception": 24,
  44. "pfs": "Standard",
  45. "rarity": "common",
  46. "reflex_save": 23,
  47. "release_date": "2019-08-01",
  48. "resistance": {},
  49. "search_markdown": "<traits>\r\n<trait label=\"Dragon\" url=\"/Traits.aspx?ID=50\" />\r\n<trait label=\"Electricity\" url=\"/Traits.aspx?ID=56\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 108</row>\r\n\r\n**Creature Family** [Dragon, Blue](/MonsterFamilies.aspx?ID=166)\r\n\r\n<row gap=\"medium\">\r\n**HP** 260\r\n\r\n**AC** 34\r\n\r\n**Fort** +24\r\n\r\n**Ref** +23\r\n\r\n**Will** +23\r\n\r\n**Perception** +24\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBlue dragons are the sleek and poised cosmopolitans of the chromatic dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons …\r\n</summary>",
  50. "sense": "darkvision, scent (imprecise) 60 feet",
  51. "sense_markdown": "darkvision, scent (imprecise) 60 feet",
  52. "size": [
  53. "Huge"
  54. ],
  55. "skill": [
  56. "Acrobatics +22",
  57. "Arcana +25",
  58. "Deception +26",
  59. "Diplomacy +26",
  60. "Intimidation +24",
  61. "Society +23",
  62. "Stealth +20",
  63. "Survival +22"
  64. ],
  65. "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +22, [Arcana](/Skills.aspx?ID=2) +25, [Deception](/Skills.aspx?ID=5) +26, [Diplomacy](/Skills.aspx?ID=6) +26, [Intimidation](/Skills.aspx?ID=7) +24, [Society](/Skills.aspx?ID=14) +23, [Stealth](/Skills.aspx?ID=15) +20, [Survival](/Skills.aspx?ID=16) +22",
  66. "source": [
  67. "Bestiary"
  68. ],
  69. "source_raw": [
  70. "Bestiary pg. 108"
  71. ],
  72. "source_category": "Rulebooks",
  73. "source_markdown": "<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 108</row>",
  74. "speed": {
  75. "burrow": 20,
  76. "fly": 150,
  77. "land": 40,
  78. "max": 150
  79. },
  80. "speed_markdown": "40 feet, burrow 20 feet, fly 150 feet",
  81. "speed_raw": "40 feet, burrow 20 feet, fly 150 feet",
  82. "spell": [
  83. "Illusory Creature",
  84. "Illusory Object",
  85. "Ventriloquism",
  86. "Create Water",
  87. "Ghost Sound"
  88. ],
  89. "spell_markdown": "[Create Water](/Spells.aspx?ID=53), [Ghost Sound](/Spells.aspx?ID=132), [Illusory Creature](/Spells.aspx?ID=158), [Illusory Object](/Spells.aspx?ID=160), [Ventriloquism](/Spells.aspx?ID=356)",
  90. "stealth": "20",
  91. "strength": 6,
  92. "strongest_save": [
  93. "fort",
  94. "fortitude"
  95. ],
  96. "summary": "Blue dragons are the sleek and poised cosmopolitans of the chromatic dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons …",
  97. "summary_markdown": "Blue dragons are the sleek and poised cosmopolitans of the chromatic dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons …",
  98. "text": " Adult Blue Dragon Blue dragons are the sleek and poised cosmopolitans of the chromatic dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons often lair near or within cities and set out to bend the population to their will and gather hordes of servants. These dragons love spinning webs of conspiracy. A blue dragon’s lackeys typically don’t even realize that they serve a dragon, but instead think the protection money, tariffs, or taxes they are amassing is treasure for a cruel but legitimate master. In some ways, blue dragons even see their servants as a living hoard and value them like treasure. These dragons have been known to use these tactics even with their own chromatic cousins. Not all blue dragons work clandestinely. Some lord over desert tribes and hill people like vengeful gods, demanding both tribute and worship. No matter how blue dragons manage their underlings, their bearing is regal and their lairs palatial; they’re universally intolerant of insubordination, incompetence, and embezzlement, and punish perpetrators with murderous efficiency. Blue dragons are also known for their use and mastery of illusion magic. They make use of illusions to augment their manipulations and bewilder their foes in battle. Blue dragons also have some control over water, but use this ability to destroy water, something quite dangerous for those who encounter them in their desert lairs. The ideal lair for a blue dragon contains multiple passages, rooms, and secret chambers. As social creatures, blue dragons prefer to host guests in comfort—but their dwellings should not be so public that just anyone can come calling. A force of guards keeps out intruders, and clever illusions conceal the edifice from prying eyes. Rather than a pile of coins or gems, a blue dragon’s true hoard is the rich furnishings in its citadel— expensive art, ornate furniture, and architectural marvels. Recall Knowledge - Dragon (Arcana): DC 31 Unspecific Lore : DC 29 Specific Lore : DC 26 Adult Blue Dragon Source Bestiary pg. 108 Perception +24; darkvision, scent (imprecise) 60 feet Languages Auran, Common, Draconic, Jotun Skills Acrobatics +22, Arcana +25, Deception +26, Diplomacy +26, Intimidation +24, Society +23, Stealth +20, Survival +22 Str +6 Dex +3 Con +4 Int +4 Wis +3 Cha +5 Sound Imitation The dragon can mimic any sound it has heard. It must succeed at a Deception check with a +4 circumstance bonus to do so. --- AC 34 Fort +24 Ref +23 Will +23 +1 status to all saves vs. magic HP 260 Immunities electricity, paralyzed, sleep Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 32 Wing Deflection Reaction Trigger The dragon is targeted with an attack. Effect The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete. --- Speed 40 feet, burrow 20 feet, fly 150 feet Melee Single Action jaws +27 (Electricity, Magical, reach 15 feet), Damage 3d8+12 piercing plus 1d12 electricity Melee Single Action claw +27 (Magical, Agile, reach 10 feet), Damage 3d8+12 slashing Melee Single Action tail +25 (Magical, reach 20 feet), Damage 3d8+10 bludgeoning Melee Single Action horns +25 (Magical, reach 15 feet), Damage 2d8+10 piercing Arcane Innate Spells DC 33 - Cantrips (6th) Ghost Sound - 1st Create Water (at will; see desert thirst) - 6th Illusory Creature, Illusory Object, Ventriloquism (at will) Breath Weapon Two Actions (Arcane, Electricity, Evocation) The dragon breathes lightning that deals 9d12 electricity damage in a 100-foot line (DC 33 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds. Desert Thirst (Arcane, Transmutation) When casting create water , the dragon can attempt to destroy liquid instead of creating it, turning an equal amount of liquid into sand. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a DC 32 Will save to protect all liquids in its possession). This doesn't affect the liquids in a creature's body. Draconic Frenzy Two Actions The dragon makes two claw Strikes and one horns Strike in any order. Draconic Momentum The dragon recharges its Breath Weapon whenever it scores a critical hit with a Strike. Blue Dragon Spellcasters Blue dragon spellcasters tend to cast the following spells. Young Blue Dragon Arcane Prepared Spells DC 28, attack +21; 4th dimension door , hallucinatory terrain ; 3rd dream message , hypnotic pattern , paralyze ; 2nd dispel magic , invisibility , mirror image ; 1st alarm , charm , unseen servant ; Cantrips (4th) detect magic , message , read aura , shield , sigil Adult Blue Dragon Arcane Prepared Spells DC 34, attack +27; As young blue dragon, plus 6th baleful polymorph , mislead ; 5th chromatic wall , false vision , illusory scene ; 4th clairvoyance ; Cantrips (6th) detect magic , message , read aura , shield , sigil ",
  99. "trait": [
  100. "Dragon",
  101. "Electricity",
  102. "LE",
  103. "Huge"
  104. ],
  105. "trait_markdown": "[Dragon](/Traits.aspx?ID=50), [Electricity](/Traits.aspx?ID=56)",
  106. "trait_raw": [
  107. "Dragon",
  108. "Electricity"
  109. ],
  110. "type": "Creature",
  111. "url": "/Monsters.aspx?ID=131",
  112. "vision": "Darkvision",
  113. "weakest_save": [
  114. "ref",
  115. "reflex",
  116. "will"
  117. ],
  118. "weakness": {},
  119. "will_save": 23,
  120. "wisdom": 3
  121. }