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- {
- "ability": [
- "Constitution",
- "Charisma"
- ],
- "breadcrumbs_spa": [],
- "category": "background",
- "exclude_from_search": false,
- "id": "background-266",
- "is_general_background": true,
- "markdown": "<title level=\"1\" right=\"Background \" pfs=\"Standard\">[Wished Alive](/Backgrounds.aspx?ID=266)</title>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 47</row>\n\n</column>\r\n\r\nOnce you were a simple construct or inanimate doll, but due to a deeply felt wish, either yours or another's, you came to life, and so you're now a living, breathing creature.\n\n Choose two ability boosts. One must be to **Constitution** or **Charisma**, and one is a free ability boost.\n\n You're trained in the [Diplomacy](/Skills.aspx?ID=6) skill. Once per day, you can fervently wish for something you could work towards achieving as a single action which has the [concentrate](/Traits.aspx?ID=32) trait. If you do, you gain a +2 circumstance bonus on the first skill check you attempt before the end of your turn to fulfill that wish.",
- "name": "Wished Alive",
- "pfs": "Standard",
- "rarity": "rare",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 47</row>\r\n\r\n**Abilities**\r\nConstitution, Charisma\r\n\r\n**Skill**\r\n[Diplomacy](/Skills.aspx?ID=6)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOnce you were a simple construct or inanimate doll, but due to a deeply felt wish, either yours or another's, you came to life, and so you're now a …\r\n</summary>",
- "skill": [
- "Diplomacy"
- ],
- "skill_markdown": "[Diplomacy](/Skills.aspx?ID=6)",
- "source": [
- "Guns & Gears"
- ],
- "source_raw": [
- "Guns & Gears pg. 47"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Guns & Gears](/Sources.aspx?ID=98) pg. 47</row>",
- "speed": {},
- "summary": "Once you were a simple construct or inanimate doll, but due to a deeply felt wish, either yours or another's, you came to life, and so you're now a …",
- "summary_markdown": "Once you were a simple construct or inanimate doll, but due to a deeply felt wish, either yours or another's, you came to life, and so you're now a …",
- "text": " Wished Alive Source Guns & Gears pg. 47 Once you were a simple construct or inanimate doll, but due to a deeply felt wish, either yours or another's, you came to life, and so you're now a living, breathing creature. Choose two ability boosts. One must be to Constitution or Charisma , and one is a free ability boost. You're trained in the Diplomacy skill. Once per day, you can fervently wish for something you could work towards achieving as a single action which has the concentrate trait. If you do, you gain a +2 circumstance bonus on the first skill check you attempt before the end of your turn to fulfill that wish.",
- "trait": [
- "Rare"
- ],
- "trait_markdown": "[Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Rare"
- ],
- "type": "Background",
- "url": "/Backgrounds.aspx?ID=266",
- "weakness": {}
- }
|