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- {
- "ability": [
- "Dexterity",
- "Intelligence"
- ],
- "breadcrumbs_spa": [],
- "category": "background",
- "exclude_from_search": false,
- "feat": [
- "Trick Magic Item"
- ],
- "feat_markdown": "[Trick Magic Item](/Feats.aspx?ID=857)",
- "id": "background-233",
- "is_general_background": true,
- "markdown": "<title level=\"1\" right=\"Background \" pfs=\"Standard\">[Magical Misfit](/Backgrounds.aspx?ID=233)</title>\r\n\r\n<traits>\r\n\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 29 <sup>1.1</sup></row>\n\n</column>\r\n\r\nYou don't understand folks who claim that magical talent is some sort of burden or great responsibility; you've always used your magic to cause trouble and to escape the consequences. Whether becoming an adventurer is your attempt to make amends or just a new way to make some mischief, you're excited to see where it takes you, and you still delight in using your skills to get out of trouble.\r\n\r\nChoose two ability boosts. One must be to Dexterity\r\nor Intelligence, and one is a free ability boost.\r\n\r\nYou're trained in the [Arcana](/Skills.aspx?ID=2) skill, and the [Underworld Lore](/skills/lore) skill. You gain the [Trick Magic Item](/Feats.aspx?ID=857) skill feat.",
- "name": "Magical Misfit",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2021-09-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 29 <sup>1.1</sup></row>\r\n\r\n**Abilities**\r\nDexterity, Intelligence\r\n\r\n**Skills**\r\n[Arcana](/Skills.aspx?ID=2), Underworld [Lore](/Skills.aspx?ID=8)\r\n\r\n**Feat**\r\n[Trick Magic Item](/Feats.aspx?ID=857)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou don't understand folks who claim that magical talent is some sort of burden or great responsibility; you've always used your magic to cause …\r\n</summary>",
- "skill": [
- "Arcana",
- "Underworld Lore"
- ],
- "skill_markdown": "[Arcana](/Skills.aspx?ID=2), Underworld [Lore](/Skills.aspx?ID=8)",
- "source": [
- "Secrets of Magic"
- ],
- "source_raw": [
- "Secrets of Magic pg. 29"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 29 <sup>1.1</sup></row>",
- "speed": {},
- "summary": "You don't understand folks who claim that magical talent is some sort of burden or great responsibility; you've always used your magic to cause …",
- "summary_markdown": "You don't understand folks who claim that magical talent is some sort of burden or great responsibility; you've always used your magic to cause …",
- "text": " Magical Misfit Source Secrets of Magic pg. 29 1.1 You don't understand folks who claim that magical talent is some sort of burden or great responsibility; you've always used your magic to cause trouble and to escape the consequences. Whether becoming an adventurer is your attempt to make amends or just a new way to make some mischief, you're excited to see where it takes you, and you still delight in using your skills to get out of trouble. Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost. You're trained in the Arcana skill, and the Underworld Lore skill. You gain the Trick Magic Item skill feat.",
- "trait_markdown": "",
- "type": "Background",
- "url": "/Backgrounds.aspx?ID=233",
- "weakness": {}
- }
|