Guard.json 3.1 KB

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  1. {
  2. "ability": [
  3. "Strength",
  4. "Charisma"
  5. ],
  6. "breadcrumbs_spa": [],
  7. "category": "background",
  8. "exclude_from_search": false,
  9. "feat": [
  10. "Quick Coercion"
  11. ],
  12. "feat_markdown": "[Quick Coercion](/Feats.aspx?ID=822)",
  13. "id": "background-19",
  14. "is_general_background": true,
  15. "markdown": "<title level=\"1\" right=\"Background \" pfs=\"Standard\">[Guard](/Backgrounds.aspx?ID=19)</title>\r\n\r\n<traits>\r\n\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 62 <sup>4.0</sup></row>\n\n</column>\r\n\r\nYou served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk. However you left the guard, you might think of adventuring as a way to use your skills on a wider stage.\r\n\r\nChoose two ability boosts. One must be to Strength\r\nor Charisma, and one is a free ability boost.\r\n\r\nYou're trained in the [Intimidation](/Skills.aspx?ID=7) skill, and the [Legal Lore](/skills/lore) skill or Warfare Lore skill. You gain the [Quick Coercion](/Feats.aspx?ID=822) skill feat.",
  16. "name": "Guard",
  17. "pfs": "Standard",
  18. "rarity": "common",
  19. "release_date": "2019-08-01",
  20. "resistance": {},
  21. "search_markdown": "<traits>\r\n\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 62 <sup>4.0</sup></row>\r\n\r\n**Abilities**\r\nStrength, Charisma\r\n\r\n**Skills**\r\n[Intimidation](/Skills.aspx?ID=7), Legal [Lore](/Skills.aspx?ID=8) or Warfare Lore skill.\r\n\r\n**Feat**\r\n[Quick Coercion](/Feats.aspx?ID=822)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk. However you left …\r\n</summary>",
  22. "skill": [
  23. "Intimidation",
  24. "Legal Lore or Warfare Lore skill."
  25. ],
  26. "skill_markdown": "[Intimidation](/Skills.aspx?ID=7), Legal [Lore](/Skills.aspx?ID=8) or Warfare Lore skill.",
  27. "source": [
  28. "Core Rulebook"
  29. ],
  30. "source_raw": [
  31. "Core Rulebook pg. 62"
  32. ],
  33. "source_category": "Rulebooks",
  34. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 62 <sup>4.0</sup></row>",
  35. "speed": {},
  36. "summary": "You served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk. However you left …",
  37. "summary_markdown": "You served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk. However you left …",
  38. "text": " Guard Source Core Rulebook pg. 62 4.0 You served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk. However you left the guard, you might think of adventuring as a way to use your skills on a wider stage. Choose two ability boosts. One must be to Strength or Charisma, and one is a free ability boost. You're trained in the Intimidation skill, and the Legal Lore skill or Warfare Lore skill. You gain the Quick Coercion skill feat.",
  39. "trait_markdown": "",
  40. "type": "Background",
  41. "url": "/Backgrounds.aspx?ID=19",
  42. "weakness": {}
  43. }