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- {
- "ability": [
- "Dexterity",
- "Charisma"
- ],
- "breadcrumbs_spa": [],
- "category": "background",
- "exclude_from_search": false,
- "feat": [
- "Group Coercion"
- ],
- "feat_markdown": "[Group Coercion](/Feats.aspx?ID=788)",
- "id": "background-165",
- "is_general_background": true,
- "markdown": "<title level=\"1\" right=\"Background \" pfs=\"Standard\">[Bandit](/Backgrounds.aspx?ID=165)</title>\r\n\r\n<traits>\r\n\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 48 <sup>2.0</sup></row>\n\n</column>\r\n\r\nYour past includes no small amount of rural banditry, robbing travelers on the road and scraping by. Whether your robbery was sanctioned by a local noble or you did so of your own accord, you eventually got caught up in the adventuring life. Now, adventure is your stock and trade, and years of camping and skirmishing have only helped.\r\n\r\nChoose two ability boosts. One must be to Dexterity\r\nor Charisma, and one is a free ability boost.\r\n\r\nYou're trained in the [Intimidation](/Skills.aspx?ID=7) skill, and a [Lore](/skills/lore) skill related to the terrain you worked in (such as Desert Lore or Plains Lore). You gain the [Group Coercion](/Feats.aspx?ID=788) skill feat.",
- "name": "Bandit",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 48 <sup>2.0</sup></row>\r\n\r\n**Abilities**\r\nDexterity, Charisma\r\n\r\n**Skills**\r\n[Intimidation](/Skills.aspx?ID=7), [Lore](/Skills.aspx?ID=8) related to the terrain you worked in (such as Desert Lore or Plains Lore).\r\n\r\n**Feat**\r\n[Group Coercion](/Feats.aspx?ID=788)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour past includes no small amount of rural banditry, robbing travelers on the road and scraping by. Whether your robbery was sanctioned by a local …\r\n</summary>",
- "skill": [
- "Intimidation",
- "Lore related to the terrain you worked in (such as Desert Lore or Plains Lore)."
- ],
- "skill_markdown": "[Intimidation](/Skills.aspx?ID=7), [Lore](/Skills.aspx?ID=8) related to the terrain you worked in (such as Desert Lore or Plains Lore).",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 48"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 48 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "Your past includes no small amount of rural banditry, robbing travelers on the road and scraping by. Whether your robbery was sanctioned by a local …",
- "summary_markdown": "Your past includes no small amount of rural banditry, robbing travelers on the road and scraping by. Whether your robbery was sanctioned by a local …",
- "text": " Bandit Source Advanced Player's Guide pg. 48 2.0 Your past includes no small amount of rural banditry, robbing travelers on the road and scraping by. Whether your robbery was sanctioned by a local noble or you did so of your own accord, you eventually got caught up in the adventuring life. Now, adventure is your stock and trade, and years of camping and skirmishing have only helped. Choose two ability boosts. One must be to Dexterity or Charisma, and one is a free ability boost. You're trained in the Intimidation skill, and a Lore skill related to the terrain you worked in (such as Desert Lore or Plains Lore). You gain the Group Coercion skill feat.",
- "trait_markdown": "",
- "type": "Background",
- "url": "/Backgrounds.aspx?ID=165",
- "weakness": {}
- }
|