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- {
- "ac": 1,
- "armor_category": "Light",
- "armor_group": "Wood",
- "armor_group_markdown": "[Wood](/ArmorGroups.aspx?ID=7)",
- "breadcrumbs_spa": [],
- "bulk": 1,
- "bulk_raw": "1",
- "category": "armor",
- "check_penalty": -1,
- "dex_cap": 4,
- "exclude_from_search": false,
- "id": "armor-28",
- "item_category": "Armor",
- "item_subcategory": "Base Armor",
- "level": 0,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Armor 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Leaf Weave](/Armor.aspx?ID=28)\r\n</title>\n\n<traits>\r\n<trait label=\"Laminar\" url=\"/Traits.aspx?ID=482\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 10 <sup>1.1</sup></row>\n\n<row gap=\"medium\">\r\n**Price** 4 gp\r\n\r\n**AC Bonus** +1\r\n\r\n**Dex Cap** +4\r\n\r\n**Check Penalty** -1\r\n\r\n**Speed Penalty** —\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Strength** 10\r\n\r\n**Bulk** 1\r\n\r\n**Category** Light\r\n\r\n**Group** Wood\r\n</row>\r\n\r\n</column>\r\n\r\n---\r\n\r\nSpecialized crafters, often elves, create leaf weave out of sturdy leaves from ancient or magically enriched trees. Such leaves, when treated properly, have the strength of leather, and other tough plant materials hold the leaves together to form the armor. Such suits are popular among those who wish to avoid materials taken from slain beasts. As a material, leaf weave has the same [statistics](/Rules.aspx?ID=730) as thin wood.\r\n\r\n<title level=\"2\">Armor Specialization Effects</title>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 275 <sup>4.0</sup></row>\r\n\r\nCertain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.\r\n\r\n[Click here for the full rules on Armor Specialization Effects](/Rules.aspx?ID=211).\r\n\r\n<document level=\"2\" id=\"armor-group-7\" />\r\n\r\n<title level=\"2\">Specific Magic Armor</title>\r\n[Autumn's Embrace](/Equipment.aspx?ID=1840), [Faerie Queen's Bower](/Equipment.aspx?ID=2395)",
- "name": "Leaf Weave",
- "pfs": "Standard",
- "price": 400,
- "price_raw": "4 gp",
- "rarity": "common",
- "release_date": "2023-02-22",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Laminar\" url=\"/Traits.aspx?ID=482\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 10 <sup>1.1</sup></row>\r\n\r\n<row gap=\"medium\">\r\n**Price** 4 gp\r\n\r\n**AC Bonus** +1\r\n\r\n**Dex Cap** +4\r\n\r\n**Check Penalty** -1\r\n\r\n**Speed Penalty** —\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Strength** 10\r\n\r\n**Bulk** 1\r\n\r\n**Category** Light\r\n\r\n**Group** [Wood](/ArmorGroups.aspx?ID=7)\r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSpecialized crafters, often elves, create leaf weave out of sturdy leaves from ancient or magically enriched trees. Such leaves, when treated …\r\n</summary>",
- "source": [
- "Treasure Vault"
- ],
- "source_raw": [
- "Treasure Vault pg. 10"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Treasure Vault](/Sources.aspx?ID=191) pg. 10 <sup>1.1</sup></row>",
- "speed": {},
- "strength": 10,
- "summary": "Specialized crafters, often elves, create leaf weave out of sturdy leaves from ancient or magically enriched trees. Such leaves, when treated …",
- "summary_markdown": "Specialized crafters, often elves, create leaf weave out of sturdy leaves from ancient or magically enriched trees. Such leaves, when treated …",
- "text": "<title level=\"1\" right=\"Armor 0\" pfs=\"Standard\" > Leaf Weave Source Treasure Vault pg. 10 1.1 Price 4 gp AC Bonus +1 Dex Cap +4 Check Penalty -1 Speed Penalty — Strength 10 Bulk 1 Category Light Group Wood --- Specialized crafters, often elves, create leaf weave out of sturdy leaves from ancient or magically enriched trees. Such leaves, when treated properly, have the strength of leather, and other tough plant materials hold the leaves together to form the armor. Such suits are popular among those who wish to avoid materials taken from slain beasts. As a material, leaf weave has the same statistics as thin wood. Armor Specialization Effects Source Core Rulebook pg. 275 4.0 Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects. Click here for the full rules on Armor Specialization Effects. Specific Magic Armor Autumn's Embrace, Faerie Queen's Bower",
- "trait": [
- "Laminar"
- ],
- "trait_markdown": "[Laminar](/Traits.aspx?ID=482)",
- "trait_raw": [
- "Laminar"
- ],
- "type": "Armor",
- "url": "/Armor.aspx?ID=28",
- "weakness": {}
- }
|