varies (Interact).json 2.2 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "action",
  4. "exclude_from_search": true,
  5. "id": "action-1209",
  6. "markdown": "**Activate** <actions string=\"\" />varies (Interact); **Effect** The _winder's ring_ extends a winding key that fits any clockwork contraption or creature, allowing you to fully wind a clockwork device or creature in half the usual time. When you activate a _winder's ring_ in this way, attempt a DC 16 flat check. On a failure, the _winder's ring_ exhausts itself, and you can't activate it again until the next time you make your daily preparations.",
  7. "name": "varies (Interact)",
  8. "rarity": "common",
  9. "release_date": "2022-05-25",
  10. "resistance": {},
  11. "search_markdown": "<traits>\r\n\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #179: Cradle of Quartz](/Sources.aspx?ID=122) pg. 79</row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe winder's ring extends a winding key that fits any clockwork contraption or creature, allowing you to fully wind a clockwork device or creature …\r\n</summary>",
  12. "source": [
  13. "Pathfinder #179: Cradle of Quartz"
  14. ],
  15. "source_raw": [
  16. "Pathfinder #179: Cradle of Quartz pg. 79"
  17. ],
  18. "source_category": "Adventure Paths",
  19. "source_group": "Outlaws of Alkenstar",
  20. "source_markdown": "<row gap=\"tiny\">[Pathfinder #179: Cradle of Quartz](/Sources.aspx?ID=122) pg. 79</row>",
  21. "speed": {},
  22. "summary": "The winder's ring extends a winding key that fits any clockwork contraption or creature, allowing you to fully wind a clockwork device or creature …",
  23. "summary_markdown": "The winder's ring extends a winding key that fits any clockwork contraption or creature, allowing you to fully wind a clockwork device or creature …",
  24. "text": " Activate varies (Interact); Effect The winder's ring extends a winding key that fits any clockwork contraption or creature, allowing you to fully wind a clockwork device or creature in half the usual time. When you activate a winder's ring in this way, attempt a DC 16 flat check. On a failure, the winder's ring exhausts itself, and you can't activate it again until the next time you make your daily preparations.",
  25. "trait_markdown": "",
  26. "type": "Action",
  27. "url": "/Actions.aspx?ID=1209",
  28. "weakness": {}
  29. }