Spinning Crush.json 3.4 KB

12345678910111213141516171819202122232425262728293031323334353637
  1. {
  2. "actions": "Three Actions",
  3. "breadcrumbs_spa": [],
  4. "category": "action",
  5. "exclude_from_search": false,
  6. "id": "action-920",
  7. "markdown": "<title level=\"1\" right=\"Action\">[Spinning Crush](/Actions.aspx?ID=920) <actions string=\"Three Actions\" /></title>\r\n\r\n<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 110</row>\n\n**Requirements** You're wielding a loaded firearm or loaded crossbow.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 bludgeoning damage plus your Strength modifier; this increases to 2d6 if your firearm has a [_striking_](/Equipment.aspx?ID=280) rune, 3d6 if it has a _greater striking_ rune, and 4d6 if it has a _major striking_ rune. This ability does not apply other effects that increase damage with your firearm Strikes such as weapon specialization. Creatures affected by this attack must attempt a [basic](/Rules.aspx?ID=329) Reflex save. A creature that fails its save is also [pushed](/Rules.aspx?ID=451) 5 feet directly away from you.",
  8. "name": "Spinning Crush",
  9. "rarity": "common",
  10. "release_date": "2021-10-13",
  11. "requirement": "You're wielding a loaded firearm or loaded crossbow.",
  12. "requirement_markdown": "You're wielding a loaded firearm or loaded crossbow.",
  13. "resistance": {},
  14. "search_markdown": "<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 110</row>\n\n**Requirement**\r\nYou're wielding a loaded firearm or loaded crossbow.\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 …\r\n</summary>",
  15. "source": [
  16. "Guns & Gears"
  17. ],
  18. "source_raw": [
  19. "Guns & Gears pg. 110"
  20. ],
  21. "source_category": "Rulebooks",
  22. "source_markdown": "<row gap=\"tiny\">[Guns &amp; Gears](/Sources.aspx?ID=98) pg. 110</row>",
  23. "speed": {},
  24. "summary": "You go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 …",
  25. "summary_markdown": "You go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 …",
  26. "text": " Spinning Crush Three Actions Source Guns &amp; Gears pg. 110 Requirements You're wielding a loaded firearm or loaded crossbow. --- You go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 bludgeoning damage plus your Strength modifier; this increases to 2d6 if your firearm has a striking rune, 3d6 if it has a greater striking rune, and 4d6 if it has a major striking rune. This ability does not apply other effects that increase damage with your firearm Strikes such as weapon specialization. Creatures affected by this attack must attempt a basic Reflex save. A creature that fails its save is also pushed 5 feet directly away from you.",
  27. "trait": [
  28. "Gunslinger"
  29. ],
  30. "trait_markdown": "[Gunslinger](/Traits.aspx?ID=406)",
  31. "trait_raw": [
  32. "Gunslinger"
  33. ],
  34. "type": "Action",
  35. "url": "/Actions.aspx?ID=920",
  36. "weakness": {}
  37. }