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- {
- "actions": "Three Actions",
- "breadcrumbs_spa": [],
- "category": "action",
- "exclude_from_search": false,
- "id": "action-920",
- "markdown": "<title level=\"1\" right=\"Action\">[Spinning Crush](/Actions.aspx?ID=920) <actions string=\"Three Actions\" /></title>\r\n\r\n<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 110</row>\n\n**Requirements** You're wielding a loaded firearm or loaded crossbow.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 bludgeoning damage plus your Strength modifier; this increases to 2d6 if your firearm has a [_striking_](/Equipment.aspx?ID=280) rune, 3d6 if it has a _greater striking_ rune, and 4d6 if it has a _major striking_ rune. This ability does not apply other effects that increase damage with your firearm Strikes such as weapon specialization. Creatures affected by this attack must attempt a [basic](/Rules.aspx?ID=329) Reflex save. A creature that fails its save is also [pushed](/Rules.aspx?ID=451) 5 feet directly away from you.",
- "name": "Spinning Crush",
- "rarity": "common",
- "release_date": "2021-10-13",
- "requirement": "You're wielding a loaded firearm or loaded crossbow.",
- "requirement_markdown": "You're wielding a loaded firearm or loaded crossbow.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 110</row>\n\n**Requirement**\r\nYou're wielding a loaded firearm or loaded crossbow.\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 …\r\n</summary>",
- "source": [
- "Guns & Gears"
- ],
- "source_raw": [
- "Guns & Gears pg. 110"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Guns & Gears](/Sources.aspx?ID=98) pg. 110</row>",
- "speed": {},
- "summary": "You go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 …",
- "summary_markdown": "You go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 …",
- "text": " Spinning Crush Three Actions Source Guns & Gears pg. 110 Requirements You're wielding a loaded firearm or loaded crossbow. --- You go into a vicious spin, smashing your weapon into those nearby and increasing your momentum by firing. All creatures adjacent to you take 1d6 bludgeoning damage plus your Strength modifier; this increases to 2d6 if your firearm has a striking rune, 3d6 if it has a greater striking rune, and 4d6 if it has a major striking rune. This ability does not apply other effects that increase damage with your firearm Strikes such as weapon specialization. Creatures affected by this attack must attempt a basic Reflex save. A creature that fails its save is also pushed 5 feet directly away from you.",
- "trait": [
- "Gunslinger"
- ],
- "trait_markdown": "[Gunslinger](/Traits.aspx?ID=406)",
- "trait_raw": [
- "Gunslinger"
- ],
- "type": "Action",
- "url": "/Actions.aspx?ID=920",
- "weakness": {}
- }
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