Screaming Skull.json 3.3 KB

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  1. {
  2. "actions": "Two Actions",
  3. "breadcrumbs_spa": [],
  4. "category": "action",
  5. "exclude_from_search": false,
  6. "id": "action-1171",
  7. "markdown": "<title level=\"1\" right=\"Action\">[Screaming Skull](/Actions.aspx?ID=1171) <actions string=\"Two Actions\" /></title>\r\n\r\n<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Fear\" url=\"/Traits.aspx?ID=68\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 38</row>\n\n</column>\r\n\r\n---\r\n\r\nThe skeleton removes its skull and throws it, making a jaws Strike with a range of 20 feet. Regardless of whether it hits, the target and all enemies within 10 feet must attempt a Will save or be [frightened 1](/Conditions.aspx?ID=19), or frightened 2 on a critical failure. This uses a trained DC using the skeleton's Charisma modifier or an expert DC if the skeleton is specialized. At the start of the skeleton's next turn, the head bounces, rolls, or flies back to reattach. The skeleton is [blind](/Conditions.aspx?ID=1) while its head is away. ",
  8. "name": "Screaming Skull",
  9. "rarity": "common",
  10. "release_date": "2022-04-27",
  11. "resistance": {},
  12. "search_markdown": "<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Fear\" url=\"/Traits.aspx?ID=68\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 38</row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe skeleton removes its skull and throws it, making a jaws Strike with a range of 20 feet. Regardless of whether it hits, the target and all enemies …\r\n</summary>",
  13. "source": [
  14. "Book of the Dead"
  15. ],
  16. "source_raw": [
  17. "Book of the Dead pg. 38"
  18. ],
  19. "source_category": "Rulebooks",
  20. "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 38</row>",
  21. "speed": {},
  22. "summary": "The skeleton removes its skull and throws it, making a jaws Strike with a range of 20 feet. Regardless of whether it hits, the target and all enemies …",
  23. "summary_markdown": "The skeleton removes its skull and throws it, making a jaws Strike with a range of 20 feet. Regardless of whether it hits, the target and all enemies …",
  24. "text": " Screaming Skull Two Actions Source Book of the Dead pg. 38 --- The skeleton removes its skull and throws it, making a jaws Strike with a range of 20 feet. Regardless of whether it hits, the target and all enemies within 10 feet must attempt a Will save or be frightened 1, or frightened 2 on a critical failure. This uses a trained DC using the skeleton's Charisma modifier or an expert DC if the skeleton is specialized. At the start of the skeleton's next turn, the head bounces, rolls, or flies back to reattach. The skeleton is blind while its head is away. ",
  25. "trait": [
  26. "Auditory",
  27. "Emotion",
  28. "Fear",
  29. "Mental"
  30. ],
  31. "trait_markdown": "[Auditory](/Traits.aspx?ID=16), [Emotion](/Traits.aspx?ID=60), [Fear](/Traits.aspx?ID=68), [Mental](/Traits.aspx?ID=106)",
  32. "trait_raw": [
  33. "Auditory",
  34. "Emotion",
  35. "Fear",
  36. "Mental"
  37. ],
  38. "type": "Action",
  39. "url": "/Actions.aspx?ID=1171",
  40. "weakness": {}
  41. }