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- {
- "actions": "Single Action",
- "breadcrumbs_spa": [],
- "category": "action",
- "exclude_from_search": false,
- "id": "action-1223",
- "markdown": "<title level=\"1\" right=\"Action\">[Restore the Mind](/Actions.aspx?ID=1223) <actions string=\"Single Action\" /></title>\r\n\r\n<traits>\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Psyche\" url=\"/Traits.aspx?ID=429\" />\r\n<trait label=\"Psychic\" url=\"/Traits.aspx?ID=430\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 15</row>\n\n</column>\r\n\r\n---\r\n\r\nYour unleashed psyche gives you closer connections to the emotions of your allies, letting you project reassurance and strength that replenishes their mind and body. Choose one of the two benefits to grant one ally within 30 feet that you can see. That ally is then temporarily immune for 10 minutes. \n<ul><li>The ally gains a +1 status bonus to saving throws against mental effects until your psyche ends.</li><li>The ally regains Hit Points equal to 2 + double your level.</li></ul>",
- "name": "Restore the Mind",
- "rarity": "common",
- "release_date": "2022-07-27",
- "resistance": {},
- "school": "enchantment",
- "search_markdown": "<traits>\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Healing\" url=\"/Traits.aspx?ID=89\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Psyche\" url=\"/Traits.aspx?ID=429\" />\r\n<trait label=\"Psychic\" url=\"/Traits.aspx?ID=430\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 15</row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour unleashed psyche gives you closer connections to the emotions of your allies, letting you project reassurance and strength that replenishes …\r\n</summary>",
- "source": [
- "Dark Archive"
- ],
- "source_raw": [
- "Dark Archive pg. 15"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Dark Archive](/Sources.aspx?ID=129) pg. 15</row>",
- "speed": {},
- "summary": "Your unleashed psyche gives you closer connections to the emotions of your allies, letting you project reassurance and strength that replenishes …",
- "summary_markdown": "Your unleashed psyche gives you closer connections to the emotions of your allies, letting you project reassurance and strength that replenishes …",
- "text": " Restore the Mind Single Action Source Dark Archive pg. 15 --- Your unleashed psyche gives you closer connections to the emotions of your allies, letting you project reassurance and strength that replenishes their mind and body. Choose one of the two benefits to grant one ally within 30 feet that you can see. That ally is then temporarily immune for 10 minutes. The ally gains a +1 status bonus to saving throws against mental effects until your psyche ends. The ally regains Hit Points equal to 2 + double your level. ",
- "trait": [
- "Emotion",
- "Enchantment",
- "Healing",
- "Mental",
- "Psyche",
- "Psychic"
- ],
- "trait_markdown": "[Emotion](/Traits.aspx?ID=60), [Enchantment](/Traits.aspx?ID=61), [Healing](/Traits.aspx?ID=89), [Mental](/Traits.aspx?ID=106), [Psyche](/Traits.aspx?ID=429), [Psychic](/Traits.aspx?ID=430)",
- "trait_raw": [
- "Emotion",
- "Enchantment",
- "Healing",
- "Mental",
- "Psyche",
- "Psychic"
- ],
- "type": "Action",
- "url": "/Actions.aspx?ID=1223",
- "weakness": {}
- }
|