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- {
- "breadcrumbs_spa": [],
- "category": "action",
- "exclude_from_search": true,
- "id": "action-846",
- "markdown": "**Activate** <actions string=\"\" />Make an Impression; **Effect** If you share drinks from a _flask of fellowship_ as part of your Make an Impression action, the drink that pours from the flask happens to be exactly what the target of your efforts would most like to have a dram or two of—wine, spirits, hot ginger tea, or ice cold water with lemon, for example. You gain a +1 item bonus on your [Diplomacy](/Skills.aspx?ID=6) check. \n\nThe GM can disallow the flask's use if it doesn't make sense in the moment for you to pull out a flask and start pouring, if drinks are inappropriate for the occasion, or if your target is absolutely not interested in sharing a drink with you. Drinks from the _flask of fellowship_ are entirely social; they won't intoxicate anyone, nor alleviate serious thirst.",
- "name": "Make an Impression",
- "rarity": "common",
- "release_date": "2021-09-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 184 <sup>1.1</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIf you share drinks from a flask of fellowship as part of your Make an Impression action, the drink that pours from the flask happens to be exactly …\r\n</summary>",
- "source": [
- "Secrets of Magic"
- ],
- "source_raw": [
- "Secrets of Magic pg. 184"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Secrets of Magic](/Sources.aspx?ID=96) pg. 184 <sup>1.1</sup></row>",
- "speed": {},
- "summary": "If you share drinks from a flask of fellowship as part of your Make an Impression action, the drink that pours from the flask happens to be exactly …",
- "summary_markdown": "If you share drinks from a flask of fellowship as part of your Make an Impression action, the drink that pours from the flask happens to be exactly …",
- "text": " Activate Make an Impression; Effect If you share drinks from a flask of fellowship as part of your Make an Impression action, the drink that pours from the flask happens to be exactly what the target of your efforts would most like to have a dram or two of—wine, spirits, hot ginger tea, or ice cold water with lemon, for example. You gain a +1 item bonus on your Diplomacy check. The GM can disallow the flask's use if it doesn't make sense in the moment for you to pull out a flask and start pouring, if drinks are inappropriate for the occasion, or if your target is absolutely not interested in sharing a drink with you. Drinks from the flask of fellowship are entirely social; they won't intoxicate anyone, nor alleviate serious thirst.",
- "trait_markdown": "",
- "type": "Action",
- "url": "/Actions.aspx?ID=846",
- "weakness": {}
- }
|