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- {
- "actions": "Two Actions",
- "breadcrumbs_spa": [],
- "category": "action",
- "exclude_from_search": false,
- "id": "action-913",
- "markdown": "<title level=\"1\" right=\"Action\">[Grim Swagger](/Actions.aspx?ID=913) <actions string=\"Two Actions\" /></title>\r\n\r\n<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Fear\" url=\"/Traits.aspx?ID=68\" />\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n<trait label=\"Linguistic\" url=\"/Traits.aspx?ID=101\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 109</row>\n\n**Requirements** You have a one-handed firearm or one-handed crossbow visibly worn or wielded.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou attempt to clear the room by promising a grim fate to anyone who doesn't do what you say, and quickly. Attempt a [Deception](/Skills.aspx?ID=5) or [Intimidation](/Skills.aspx?ID=7) check against the Will DCs of each creature within 30 feet, except for your allies. Regardless of whether you succeed or fail, each subject is temporarily immune to your Grim Swagger for 10 minutes.\n\n For example, if you attempt a Deception check, you lie and boast about your prowess or the large group of friends on their way to back you up. If you attempt an Intimidation check, you promise everyone in the room that you're going to be the last thing they see.\r\n\r\n**Critical Success** The creature becomes [frightened 3](/Conditions.aspx?ID=19). If it's lower level than you, it's also [fleeing](/Conditions.aspx?ID=17) for 1 round.<br />\r\n**Success** The creature becomes frightened 2.",
- "name": "Grim Swagger",
- "rarity": "common",
- "release_date": "2021-10-13",
- "requirement": "You have a one-handed firearm or one-handed crossbow visibly worn or wielded.",
- "requirement_markdown": "You have a one-handed firearm or one-handed crossbow visibly worn or wielded.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Fear\" url=\"/Traits.aspx?ID=68\" />\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n<trait label=\"Linguistic\" url=\"/Traits.aspx?ID=101\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 109</row>\n\n**Requirement**\r\nYou have a one-handed firearm or one-handed crossbow visibly worn or wielded.\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou attempt to clear the room by promising a grim fate to anyone who doesn't do what you say, and quickly. Attempt a Deception or Intimidation …\r\n</summary>",
- "source": [
- "Guns & Gears"
- ],
- "source_raw": [
- "Guns & Gears pg. 109"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Guns & Gears](/Sources.aspx?ID=98) pg. 109</row>",
- "speed": {},
- "summary": "You attempt to clear the room by promising a grim fate to anyone who doesn't do what you say, and quickly. Attempt a Deception or Intimidation …",
- "summary_markdown": "You attempt to clear the room by promising a grim fate to anyone who doesn't do what you say, and quickly. Attempt a Deception or Intimidation …",
- "text": " Grim Swagger Two Actions Source Guns & Gears pg. 109 Requirements You have a one-handed firearm or one-handed crossbow visibly worn or wielded. --- You attempt to clear the room by promising a grim fate to anyone who doesn't do what you say, and quickly. Attempt a Deception or Intimidation check against the Will DCs of each creature within 30 feet, except for your allies. Regardless of whether you succeed or fail, each subject is temporarily immune to your Grim Swagger for 10 minutes. For example, if you attempt a Deception check, you lie and boast about your prowess or the large group of friends on their way to back you up. If you attempt an Intimidation check, you promise everyone in the room that you're going to be the last thing they see. Critical Success The creature becomes frightened 3. If it's lower level than you, it's also fleeing for 1 round. Success The creature becomes frightened 2.",
- "trait": [
- "Auditory",
- "Emotion",
- "Fear",
- "Gunslinger",
- "Linguistic",
- "Mental"
- ],
- "trait_markdown": "[Auditory](/Traits.aspx?ID=16), [Emotion](/Traits.aspx?ID=60), [Fear](/Traits.aspx?ID=68), [Gunslinger](/Traits.aspx?ID=406), [Linguistic](/Traits.aspx?ID=101), [Mental](/Traits.aspx?ID=106)",
- "trait_raw": [
- "Auditory",
- "Emotion",
- "Fear",
- "Gunslinger",
- "Linguistic",
- "Mental"
- ],
- "type": "Action",
- "url": "/Actions.aspx?ID=913",
- "weakness": {}
- }
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