Establish Work Site.json 4.0 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "action",
  4. "exclude_from_search": false,
  5. "id": "action-1392",
  6. "markdown": "<title level=\"1\" right=\"Action\">[Establish Work Site](/Actions.aspx?ID=1392) <actions string=\"\" /></title>\r\n\r\n<traits>\r\n<trait label=\"Downtime\" url=\"/Traits.aspx?ID=49\" />\r\n<trait label=\"Region\" url=\"/Traits.aspx?ID=440\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 524</row>\n\n</column>\r\n\r\n---\r\n\r\nYour hire a crew of workers to travel to a hex that contains Lumber, Ore, or Stone to be harvested. Spend RP as determined by the hex's most inhospitable terrain (see the Building on Rough Terrain sidebar on page 519). Then attempt a basic check. Lumber camps can be established in any hex that contains a significant amount of forest terrain. Mines and quarries can be established in any hex that contains a significant amount of hill or mountain terrain.\r\n\r\n**Critical Success** You establish a Work Site in the hex and proceed to discover an unexpectedly rich supply of high quality Commodities. All Commodity yields granted by this site are doubled until the end of the next Kingdom turn.<br />\r\n**Success** You establish a Work Site in the hex.<br />\r\n**Failure** You fail to establish a Work Site in the hex.<br />\r\n**Critical Failure** Not only do you fail to establish a Work Site, but you lose several workers to an accident, banditry, a vicious monster, or some other unforeseen occurrence. Gain 1 Unrest.",
  7. "name": "Establish Work Site",
  8. "rarity": "common",
  9. "release_date": "2022-10-26",
  10. "resistance": {},
  11. "search_markdown": "<traits>\r\n<trait label=\"Downtime\" url=\"/Traits.aspx?ID=49\" />\r\n<trait label=\"Region\" url=\"/Traits.aspx?ID=440\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 524</row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour hire a crew of workers to travel to a hex that contains Lumber, Ore, or Stone to be harvested. Spend RP as determined by the hex's most …\r\n</summary>",
  12. "source": [
  13. "Kingmaker Adventure Path"
  14. ],
  15. "source_raw": [
  16. "Kingmaker Adventure Path pg. 524"
  17. ],
  18. "source_category": "Adventure Paths",
  19. "source_group": "Kingmaker",
  20. "source_markdown": "<row gap=\"tiny\">[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 524</row>",
  21. "speed": {},
  22. "summary": "Your hire a crew of workers to travel to a hex that contains Lumber, Ore, or Stone to be harvested. Spend RP as determined by the hex's most …",
  23. "summary_markdown": "Your hire a crew of workers to travel to a hex that contains Lumber, Ore, or Stone to be harvested. Spend RP as determined by the hex's most …",
  24. "text": " Establish Work Site Source Kingmaker Adventure Path pg. 524 --- Your hire a crew of workers to travel to a hex that contains Lumber, Ore, or Stone to be harvested. Spend RP as determined by the hex's most inhospitable terrain (see the Building on Rough Terrain sidebar on page 519). Then attempt a basic check. Lumber camps can be established in any hex that contains a significant amount of forest terrain. Mines and quarries can be established in any hex that contains a significant amount of hill or mountain terrain. Critical Success You establish a Work Site in the hex and proceed to discover an unexpectedly rich supply of high quality Commodities. All Commodity yields granted by this site are doubled until the end of the next Kingdom turn. Success You establish a Work Site in the hex. Failure You fail to establish a Work Site in the hex. Critical Failure Not only do you fail to establish a Work Site, but you lose several workers to an accident, banditry, a vicious monster, or some other unforeseen occurrence. Gain 1 Unrest.",
  25. "trait": [
  26. "Downtime",
  27. "Region"
  28. ],
  29. "trait_markdown": "[Downtime](/Traits.aspx?ID=49), [Region](/Traits.aspx?ID=440)",
  30. "trait_raw": [
  31. "Downtime",
  32. "Region"
  33. ],
  34. "type": "Action",
  35. "url": "/Actions.aspx?ID=1392",
  36. "weakness": {}
  37. }