{ "access": "Characters from Alkenstar have access to this option.", "breadcrumbs_spa": [], "bulk": 1, "bulk_raw": "1", "category": "weapon", "damage": "1d6 P", "damage_die": 6, "deity_markdown": "", "exclude_from_search": false, "favored_weapon_markdown": "", "hands": "1", "id": "weapon-257--melee", "item_category": "Weapons", "item_subcategory": "Base Weapons", "level": 0, "markdown": "\r\n[Triggerbrand](/Weapons.aspx?ID=257)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 108\n\n**Access** Characters from Alkenstar have access to this option.\r\n\r\n\r\n**Price** 10 gp\r\n\r\n**Bulk** 1\r\n\r\n\r\n**Hands** 1\r\n\r\n**Category** Martial\r\n\r\n\r\n\r\n---\r\n\r\nThis unusual combination weapon integrates features of a [flintlock pistol](/Weapons.aspx?ID=192) and a [shortsword](/Weapons.aspx?ID=43). Like other [combination](/Traits.aspx?ID=417) weapons, a wielder can transform it between ranged and melee modes as an Interact action.\r\n\r\nMelee\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Damage** 1d6 P\r\n\r\n**Group** [Sword](/WeaponGroups.aspx?ID=15)\r\n\r\n\r\n\r\nRanged\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Damage** 1d4 P\r\n\r\n\r\n**Range** 30 ft.\r\n\r\n**Reload** 1\r\n\r\n\r\n**Group** [Firearm](/WeaponGroups.aspx?ID=16)\r\n\r\n**Ammunition** [Firearm Ammunition (10 rounds)](/Weapons.aspx?ID=211)\r\n\r\n\r\n\r\nCritical Specialization Effects\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 4.0\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n", "name": "Triggerbrand", "pfs": "Standard", "price": 1000, "price_raw": "10 gp", "rarity": "uncommon", "release_date": "2022-11-16", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 108\r\n\r\n\r\n**Price** 10 gp\r\n\r\n**Damage** 1d6 P\r\n\r\n**Bulk** 1\r\n\r\n\r\n**Hands** 1\r\n\r\n\r\n**Category** Martial\r\n\r\n**Group** [Sword](/WeaponGroups.aspx?ID=15)\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThis unusual combination weapon integrates features of a flintlock pistol and a shortsword . Like other combination weapons, a wielder can …\r\n", "source": [ "Impossible Lands" ], "source_raw": [ "Impossible Lands pg. 108" ], "source_category": "Lost Omens", "source_markdown": "[Impossible Lands](/Sources.aspx?ID=146) pg. 108", "speed": {}, "summary": "This unusual combination weapon integrates features of a flintlock pistol and a shortsword . Like other combination weapons, a wielder can …", "summary_markdown": "This unusual combination weapon integrates features of a flintlock pistol and a shortsword . Like other combination weapons, a wielder can …", "text": " Triggerbrand Source Impossible Lands pg. 108 Access Characters from Alkenstar have access to this option. Price 10 gp Bulk 1 Hands 1 Category Martial --- This unusual combination weapon integrates features of a flintlock pistol and a shortsword. Like other combination weapons, a wielder can transform it between ranged and melee modes as an Interact action. Melee Damage 1d6 P Group Sword Ranged Damage 1d4 P Range 30 ft. Reload 1 Group Firearm Ammunition Firearm Ammunition (10 rounds) Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ", "trait": [ "Critical Fusion", "Finesse", "Versatile", "Combination", "Uncommon" ], "trait_markdown": "[Critical Fusion](/Traits.aspx?ID=402), [Finesse](/Traits.aspx?ID=179), [Versatile S](/Traits.aspx?ID=200), [Combination](/Traits.aspx?ID=417), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Critical Fusion", "Finesse", "Versatile S", "Combination", "Uncommon" ], "type": "Weapon", "url": "/Weapons.aspx?ID=257", "weakness": {}, "weapon_category": "Martial", "weapon_group": "Sword", "weapon_group_markdown": "[Sword](/WeaponGroups.aspx?ID=15)", "weapon_type": "Melee" }