{ "ammunition_markdown": "", "breadcrumbs_spa": [], "bulk": 0.1, "bulk_raw": "L", "category": "weapon", "damage": "1d4 S", "damage_die": 4, "deity_markdown": "", "exclude_from_search": false, "favored_weapon_markdown": "", "hands": "1", "id": "weapon-157", "item_category": "Weapons", "item_subcategory": "Base Weapons", "level": 0, "markdown": "\r\n[Shauth Blade](/Weapons.aspx?ID=157)\r\n\r\n\r\nMay contain spoilers from Abomination Vaults\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #165: Eyes of Empty Death](/Sources.aspx?ID=81) pg. 73\n\n\r\n**Price** 2 gp\r\n\r\n**Damage** 1d4 S\r\n\r\n**Bulk** L\r\n\r\n\r\n\r\n**Hands** 1\n\n\r\n\r\n\r\n**Category** Martial\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n\n\n\r\n\r\n---\r\n\r\nThese strange curved blades are jagged and deadly weapons made from the alchemically strengthened teeth of dead urdefhans. Each weapon is typically named for the [urdefhan](/MonsterFamilies.aspx?ID=158) whose teeth were forged into the weapon, which are often carried (and revered) by that urdefhan's descendants. Magical shauth blades allow an urdefhan wielder to channel their Wicked Bite ability through shauth blade Strikes.\r\n\r\nCritical Specialization Effects\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 4.0\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n", "name": "Shauth Blade", "pfs": "Limited", "price": 200, "price_raw": "2 gp", "rarity": "uncommon", "release_date": "2021-04-07", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #165: Eyes of Empty Death](/Sources.aspx?ID=81) pg. 73\r\n\r\n\r\n**Price** 2 gp\r\n\r\n**Damage** 1d4 S\r\n\r\n**Bulk** L\r\n\r\n\r\n\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n\r\n\r\n \r\n\r\n\r\n**Category** Martial\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThese strange curved blades are jagged and deadly weapons made from the alchemically strengthened teeth of dead urdefhans. Each weapon is typically …\r\n", "source": [ "Pathfinder #165: Eyes of Empty Death" ], "source_raw": [ "Pathfinder #165: Eyes of Empty Death pg. 73" ], "source_category": "Adventure Paths", "source_group": "Abomination Vaults", "source_markdown": "[Pathfinder #165: Eyes of Empty Death](/Sources.aspx?ID=81) pg. 73", "speed": {}, "spoilers": "Abomination Vaults", "summary": "These strange curved blades are jagged and deadly weapons made from the alchemically strengthened teeth of dead urdefhans. Each weapon is typically …", "summary_markdown": "These strange curved blades are jagged and deadly weapons made from the alchemically strengthened teeth of dead urdefhans. Each weapon is typically …", "text": " Shauth Blade May contain spoilers from Abomination Vaults Source Pathfinder #165: Eyes of Empty Death pg. 73 Price 2 gp Damage 1d4 S Bulk L Hands 1 Category Martial Group Knife --- These strange curved blades are jagged and deadly weapons made from the alchemically strengthened teeth of dead urdefhans. Each weapon is typically named for the urdefhan whose teeth were forged into the weapon, which are often carried (and revered) by that urdefhan's descendants. Magical shauth blades allow an urdefhan wielder to channel their Wicked Bite ability through shauth blade Strikes. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ", "trait": [ "Agile", "Deadly", "Finesse", "Uncommon", "Versatile" ], "trait_markdown": "[Agile](/Traits.aspx?ID=170), [Deadly d8](/Traits.aspx?ID=174), [Finesse](/Traits.aspx?ID=179), [Uncommon](/Traits.aspx?ID=159), [Versatile P](/Traits.aspx?ID=200)", "trait_raw": [ "Agile", "Deadly d8", "Finesse", "Uncommon", "Versatile P" ], "type": "Weapon", "url": "/Weapons.aspx?ID=157", "weakness": {}, "weapon_category": "Martial", "weapon_group": "Knife", "weapon_group_markdown": "[Knife](/WeaponGroups.aspx?ID=9)", "weapon_type": "Melee" }