{ "ammunition_markdown": "", "breadcrumbs_spa": [], "bulk": 0.1, "bulk_raw": "L", "category": "weapon", "damage": "1d6 S", "damage_die": 6, "deity_markdown": "", "exclude_from_search": false, "favored_weapon_markdown": "", "hands": "1", "id": "weapon-303", "item_category": "Weapons", "item_subcategory": "Base Weapons", "level": 0, "markdown": "\r\n[Scizore](/Weapons.aspx?ID=303)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 27 1.1\n\n\r\n**Price** 9 sp\r\n\r\n**Damage** 1d6 S\r\n\r\n**Bulk** L\r\n\r\n\r\n\r\n**Hands** 1\n\n\r\n\r\n\r\n**Category** Martial\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n\n\n\r\n\r\n---\r\n\r\nA scizore is a gauntlet or protective leather tube worn over the forearm and featuring a half-moon blade mounted to the end of the cap on a short pole.\r\n\r\nCritical Specialization Effects\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 4.0\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n\r\n\r\nSpecific Magic Weapons\r\n[Scizore of the Crab](/Equipment.aspx?ID=1887)", "name": "Scizore", "pfs": "Standard", "price": 90, "price_raw": "9 sp", "rarity": "common", "release_date": "2023-02-22", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 27 1.1\r\n\r\n\r\n**Price** 9 sp\r\n\r\n**Damage** 1d6 S\r\n\r\n**Bulk** L\r\n\r\n\r\n\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n\r\n\r\n \r\n\r\n\r\n**Category** Martial\r\n\r\n**Group** [Knife](/WeaponGroups.aspx?ID=9)\r\n\r\n\r\n\r\n---\r\n\r\n\r\nA scizore is a gauntlet or protective leather tube worn over the forearm and featuring a half-moon blade mounted to the end of the cap on a short …\r\n", "source": [ "Treasure Vault" ], "source_raw": [ "Treasure Vault pg. 27" ], "source_category": "Rulebooks", "source_markdown": "[Treasure Vault](/Sources.aspx?ID=191) pg. 27 1.1", "speed": {}, "summary": "A scizore is a gauntlet or protective leather tube worn over the forearm and featuring a half-moon blade mounted to the end of the cap on a short …", "summary_markdown": "A scizore is a gauntlet or protective leather tube worn over the forearm and featuring a half-moon blade mounted to the end of the cap on a short …", "text": " Scizore Source Treasure Vault pg. 27 1.1 Price 9 sp Damage 1d6 S Bulk L Hands 1 Category Martial Group Knife --- A scizore is a gauntlet or protective leather tube worn over the forearm and featuring a half-moon blade mounted to the end of the cap on a short pole. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Scizore of the Crab", "trait": [ "Disarm", "Parry" ], "trait_markdown": "[Disarm](/Traits.aspx?ID=175), [Parry](/Traits.aspx?ID=190)", "trait_raw": [ "Disarm", "Parry" ], "type": "Weapon", "url": "/Weapons.aspx?ID=303", "weakness": {}, "weapon_category": "Martial", "weapon_group": "Knife", "weapon_group_markdown": "[Knife](/WeaponGroups.aspx?ID=9)", "weapon_type": "Melee" }