{ "ammunition_markdown": "", "breadcrumbs_spa": [], "bulk": 2, "bulk_raw": "2", "category": "weapon", "damage": "1d10 P", "damage_die": 10, "deity": [ "Belial", "Stag Mother of the Forest of Stones" ], "deity_markdown": "[Belial](/Deities.aspx?ID=65), [Stag Mother of the Forest of Stones](/Deities.aspx?ID=172)", "exclude_from_search": false, "favored_weapon": [ "Belial", "Stag Mother of the Forest of Stones" ], "favored_weapon_markdown": "[Belial](/Deities.aspx?ID=65), [Stag Mother of the Forest of Stones](/Deities.aspx?ID=172)", "hands": "2", "id": "weapon-35", "item_category": "Weapons", "item_subcategory": "Base Weapons", "level": 0, "markdown": "\r\n[Ranseur](/Weapons.aspx?ID=35)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 4.0\n\n**Favored Weapon** [Belial](/Deities.aspx?ID=65), [Stag Mother of the Forest of Stones](/Deities.aspx?ID=172)\n\n\r\n**Price** 2 gp\r\n\r\n**Damage** 1d10 P\r\n\r\n**Bulk** 2\r\n\r\n\r\n\r\n**Hands** 2\n\n\r\n\r\n\r\n**Category** Martial\r\n\r\n**Group** [Polearm](/WeaponGroups.aspx?ID=11)\r\n\n\n\r\n\r\n---\r\n\r\nThis polearm is a long trident with a central prong that’s longer than the other two.\r\n\r\nCritical Specialization Effects\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 4.0\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n", "name": "Ranseur", "pfs": "Standard", "price": 200, "price_raw": "2 gp", "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 281 4.0\r\n\r\n\r\n**Price** 2 gp\r\n\r\n**Damage** 1d10 P\r\n\r\n**Bulk** 2\r\n\r\n\r\n\r\n**Hands** 2\r\n\r\n \r\n\r\n \r\n\r\n\r\n \r\n\r\n\r\n**Category** Martial\r\n\r\n**Group** [Polearm](/WeaponGroups.aspx?ID=11)\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThis polearm is a long trident with a central prong that’s longer than the other two.\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 281" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 281 4.0", "speed": {}, "summary": "This polearm is a long trident with a central prong that’s longer than the other two.", "summary_markdown": "This polearm is a long trident with a central prong that’s longer than the other two.", "text": " Ranseur Source Core Rulebook pg. 281 4.0 Favored Weapon Belial, Stag Mother of the Forest of Stones Price 2 gp Damage 1d10 P Bulk 2 Hands 2 Category Martial Group Polearm --- This polearm is a long trident with a central prong that’s longer than the other two. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ", "trait": [ "Disarm", "Reach" ], "trait_markdown": "[Disarm](/Traits.aspx?ID=175), [Reach](/Traits.aspx?ID=192)", "trait_raw": [ "Disarm", "Reach" ], "type": "Weapon", "url": "/Weapons.aspx?ID=35", "weakness": {}, "weapon_category": "Martial", "weapon_group": "Polearm", "weapon_group_markdown": "[Polearm](/WeaponGroups.aspx?ID=11)", "weapon_type": "Melee" }