{ "ammunition_markdown": "", "breadcrumbs_spa": [], "bulk": 1, "bulk_raw": "1", "category": "weapon", "damage": "1d6 B", "damage_die": 6, "deity": [ "Asmodeus", "Bolka", "Dispater", "Nurgal", "Orcus", "Otolmens", "Qi Zhong", "Ragdya", "Winlas" ], "deity_markdown": "[Asmodeus](/Deities.aspx?ID=2), [Bolka](/Deities.aspx?ID=85), [Dispater](/Deities.aspx?ID=66), [Nurgal](/Deities.aspx?ID=78), [Orcus](/Deities.aspx?ID=241), [Otolmens](/Deities.aspx?ID=145), [Qi Zhong](/Deities.aspx?ID=182), [Ragdya](/Deities.aspx?ID=194), [Winlas](/Deities.aspx?ID=131)", "exclude_from_search": false, "favored_weapon": [ "Asmodeus", "Bolka", "Dispater", "Nurgal", "Orcus", "Otolmens", "Qi Zhong", "Ragdya", "Winlas" ], "favored_weapon_markdown": "[Asmodeus](/Deities.aspx?ID=2), [Bolka](/Deities.aspx?ID=85), [Dispater](/Deities.aspx?ID=66), [Nurgal](/Deities.aspx?ID=78), [Orcus](/Deities.aspx?ID=241), [Otolmens](/Deities.aspx?ID=145), [Qi Zhong](/Deities.aspx?ID=182), [Ragdya](/Deities.aspx?ID=194), [Winlas](/Deities.aspx?ID=131)", "hands": "1", "id": "weapon-7", "item_category": "Weapons", "item_subcategory": "Base Weapons", "level": 0, "markdown": "\r\n[Mace](/Weapons.aspx?ID=7)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 4.0\n\n**Favored Weapon** [Asmodeus](/Deities.aspx?ID=2), [Bolka](/Deities.aspx?ID=85), [Dispater](/Deities.aspx?ID=66), [Nurgal](/Deities.aspx?ID=78), [Orcus](/Deities.aspx?ID=241), [Otolmens](/Deities.aspx?ID=145), [Qi Zhong](/Deities.aspx?ID=182), [Ragdya](/Deities.aspx?ID=194), [Winlas](/Deities.aspx?ID=131)\n\n\r\n**Price** 1 gp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 1\r\n\r\n\r\n\r\n**Hands** 1\n\n\r\n\r\n\r\n**Category** Simple\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n\n\n\r\n\r\n---\r\n\r\nWith a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor.\r\n\r\nCritical Specialization Effects\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 4.0\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n\r\n\r\nSpecific Magic Weapons\r\n[Auspicious Scepter](/Equipment.aspx?ID=1039)", "name": "Mace", "pfs": "Standard", "price": 100, "price_raw": "1 gp", "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 280 4.0\r\n\r\n\r\n**Price** 1 gp\r\n\r\n**Damage** 1d6 B\r\n\r\n**Bulk** 1\r\n\r\n\r\n\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n\r\n\r\n \r\n\r\n\r\n**Category** Simple\r\n\r\n**Group** [Club](/WeaponGroups.aspx?ID=5)\r\n\r\n\r\n\r\n---\r\n\r\n\r\nWith a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor.\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 280" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 280 4.0", "speed": {}, "summary": "With a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor.", "summary_markdown": "With a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor.", "text": " Mace Source Core Rulebook pg. 280 4.0 Favored Weapon Asmodeus, Bolka, Dispater, Nurgal, Orcus, Otolmens, Qi Zhong, Ragdya, Winlas Price 1 gp Damage 1d6 B Bulk 1 Hands 1 Category Simple Group Club --- With a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. Specific Magic Weapons Auspicious Scepter", "trait": [ "Shove" ], "trait_markdown": "[Shove](/Traits.aspx?ID=193)", "trait_raw": [ "Shove" ], "type": "Weapon", "url": "/Weapons.aspx?ID=7", "weakness": {}, "weapon_category": "Simple", "weapon_group": "Club", "weapon_group_markdown": "[Club](/WeaponGroups.aspx?ID=5)", "weapon_type": "Melee" }