{ "ammunition_markdown": "", "breadcrumbs_spa": [], "bulk": 0.1, "bulk_raw": "L", "category": "weapon", "damage": "1d4 B", "damage_die": 4, "deity_markdown": "", "exclude_from_search": false, "favored_weapon_markdown": "", "hands": "1", "id": "weapon-185", "item_category": "Weapons", "item_subcategory": "Base Weapons", "level": 0, "markdown": "\r\n[Knuckle Duster](/Weapons.aspx?ID=185)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 152\n\n\r\n**Price** 3 sp\r\n\r\n**Damage** 1d4 B\r\n\r\n**Bulk** L\r\n\r\n\r\n\r\n**Hands** 1\n\n\r\n\r\n\r\n**Category** Simple\r\n\r\n**Group** [Brawling](/WeaponGroups.aspx?ID=4)\r\n\n\n\r\n\r\n---\r\n\r\nThis bit of hardened metal, favored by street toughs, is typically made of brass and features four finger holes so that it can sit atop the knuckles, adding extra power to a punch.\r\n\r\nCritical Specialization Effects\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 4.0\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n", "name": "Knuckle Duster", "pfs": "Standard", "price": 30, "price_raw": "3 sp", "rarity": "common", "release_date": "2021-10-13", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 152\r\n\r\n\r\n**Price** 3 sp\r\n\r\n**Damage** 1d4 B\r\n\r\n**Bulk** L\r\n\r\n\r\n\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n\r\n\r\n \r\n\r\n\r\n**Category** Simple\r\n\r\n**Group** [Brawling](/WeaponGroups.aspx?ID=4)\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThis bit of hardened metal, favored by street toughs, is typically made of brass and features four finger holes so that it can sit atop the knuckles, …\r\n", "source": [ "Guns & Gears" ], "source_raw": [ "Guns & Gears pg. 152" ], "source_category": "Rulebooks", "source_markdown": "[Guns & Gears](/Sources.aspx?ID=98) pg. 152", "speed": {}, "summary": "This bit of hardened metal, favored by street toughs, is typically made of brass and features four finger holes so that it can sit atop the knuckles, …", "summary_markdown": "This bit of hardened metal, favored by street toughs, is typically made of brass and features four finger holes so that it can sit atop the knuckles, …", "text": " Knuckle Duster Source Guns & Gears pg. 152 Price 3 sp Damage 1d4 B Bulk L Hands 1 Category Simple Group Brawling --- This bit of hardened metal, favored by street toughs, is typically made of brass and features four finger holes so that it can sit atop the knuckles, adding extra power to a punch. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ", "trait": [ "Agile", "Free-Hand", "Monk" ], "trait_markdown": "[Agile](/Traits.aspx?ID=170), [Free-Hand](/Traits.aspx?ID=181), [Monk](/Traits.aspx?ID=112)", "trait_raw": [ "Agile", "Free-Hand", "Monk" ], "type": "Weapon", "url": "/Weapons.aspx?ID=185", "weakness": {}, "weapon_category": "Simple", "weapon_group": "Brawling", "weapon_group_markdown": "[Brawling](/WeaponGroups.aspx?ID=4)", "weapon_type": "Melee" }