{ "access": "Characters from Jalmeray or Vudra have access to this weapon", "ammunition_markdown": "", "breadcrumbs_spa": [], "bulk": 2, "bulk_raw": "2", "category": "weapon", "damage": "1d8 S", "damage_die": 8, "deity_markdown": "", "exclude_from_search": false, "favored_weapon_markdown": "", "hands": "2", "id": "weapon-261", "item_category": "Weapons", "item_subcategory": "Base Weapons", "level": 0, "markdown": "\r\n[Donchak](/Weapons.aspx?ID=261)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 220\n\n**Access** Characters from Jalmeray or Vudra have access to this weapon\r\n\r\n\r\n**Price** 4 gp\r\n\r\n**Damage** 1d8 S\r\n\r\n**Bulk** 2\r\n\r\n\r\n\r\n**Hands** 2\n\n\r\n\r\n\r\n**Category** Advanced\r\n\r\n**Group** [Polearm](/WeaponGroups.aspx?ID=11)\r\n\n\n\r\n\r\n---\r\n\r\nThis long metal pole has a large chakram attached at the end. A mechanism within the handle allows the wielder to launch and retract the chakram, which is connected with wire to the inside of the weapon. The donchak is seldom seen used outside training scenarios.\r\n\r\nCritical Specialization Effects\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 283 4.0\r\n\r\nCertain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.\r\n\r\n[Click here for the full rules on Critical Specialization Effects](/Rules.aspx?ID=235).\r\n\r\n", "name": "Donchak", "pfs": "Standard", "price": 400, "price_raw": "4 gp", "rarity": "uncommon", "release_date": "2022-11-16", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 220\r\n\r\n\r\n**Price** 4 gp\r\n\r\n**Damage** 1d8 S\r\n\r\n**Bulk** 2\r\n\r\n\r\n\r\n**Hands** 2\r\n\r\n \r\n\r\n \r\n\r\n\r\n \r\n\r\n\r\n**Category** Advanced\r\n\r\n**Group** [Polearm](/WeaponGroups.aspx?ID=11)\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThis long metal pole has a large chakram attached at the end. A mechanism within the handle allows the wielder to launch and retract the chakram, …\r\n", "source": [ "Impossible Lands" ], "source_raw": [ "Impossible Lands pg. 220" ], "source_category": "Lost Omens", "source_markdown": "[Impossible Lands](/Sources.aspx?ID=146) pg. 220", "speed": {}, "summary": "This long metal pole has a large chakram attached at the end. A mechanism within the handle allows the wielder to launch and retract the chakram, …", "summary_markdown": "This long metal pole has a large chakram attached at the end. A mechanism within the handle allows the wielder to launch and retract the chakram, …", "text": " Donchak Source Impossible Lands pg. 220 Access Characters from Jalmeray or Vudra have access to this weapon Price 4 gp Damage 1d8 S Bulk 2 Hands 2 Category Advanced Group Polearm --- This long metal pole has a large chakram attached at the end. A mechanism within the handle allows the wielder to launch and retract the chakram, which is connected with wire to the inside of the weapon. The donchak is seldom seen used outside training scenarios. Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Click here for the full rules on Critical Specialization Effects. ", "trait": [ "Hampering", "Reach", "Reload", "Tethered", "Thrown", "Uncommon" ], "trait_markdown": "[Hampering](/Traits.aspx?ID=344), [Reach](/Traits.aspx?ID=192), [Reload 1](/Traits.aspx?ID=254), [Tethered](/Traits.aspx?ID=252), [Thrown 20 ft.](/Traits.aspx?ID=195), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Hampering", "Reach", "Reload 1", "Tethered", "Thrown 20 ft.", "Uncommon" ], "type": "Weapon", "url": "/Weapons.aspx?ID=261", "weakness": {}, "weapon_category": "Advanced", "weapon_group": "Polearm", "weapon_group_markdown": "[Polearm](/WeaponGroups.aspx?ID=11)", "weapon_type": "Melee" }