[Mortic](/Traits.aspx?ID=357)\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 309\n\nMortics are living [humanoids](/Traits.aspx?ID=91) with close ties to [undeath](/Traits.aspx?ID=160). They have [darkvision](/Rules.aspx?ID=415), [negative healing](/MonsterAbilities.aspx?ID=42), and vulnerabilities to sacred ground, and they can become undead by holding their breath.",
"name": "Mortic",
"rarity": "common",
"release_date": "2021-04-07",
"resistance": {},
"search_markdown": "\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 309\r\n\r\n\r\n---\r\n\r\n\r\nMortics are living humanoids with close ties to undeath . They have darkvision , negative healing , and vulnerabilities to sacred ground, and …\r\n",
"source": [
"Bestiary 3"
],
"source_raw": [
"Bestiary 3 pg. 309"
],
"source_category": "Rulebooks",
"source_markdown": "[Bestiary 3](/Sources.aspx?ID=66) pg. 309",
"speed": {},
"summary": "Mortics are living humanoids with close ties to undeath . They have darkvision , negative healing , and vulnerabilities to sacred ground, and …",
"summary_markdown": "Mortics are living humanoids with close ties to undeath . They have darkvision , negative healing , and vulnerabilities to sacred ground, and …",
"text": " Mortic Source Bestiary 3 pg. 309 Mortics are living humanoids with close ties to undeath. They have darkvision, negative healing, and vulnerabilities to sacred ground, and they can become undead by holding their breath.",
"trait": [
"Mortic"
],
"trait_group": [
"Monster"
],
"trait_markdown": "Mortic",
"trait_raw": [
"Mortic"
],
"type": "Trait",
"url": "/Traits.aspx?ID=357",
"weakness": {}
}