{ "breadcrumbs_spa": [], "category": "trait", "exclude_from_search": false, "id": "trait-60", "markdown": "[Emotion](/Traits.aspx?ID=60)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 631 4.0\n\nThis effect alters a creature's emotions. Effects with this trait always have the [mental](/Traits.aspx?ID=106) trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.", "name": "Emotion", "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 631 4.0\r\n\r\n\r\n---\r\n\r\n\r\nThis effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that …\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 631" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 631 4.0", "speed": {}, "summary": "This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that …", "summary_markdown": "This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that …", "text": " Emotion Source Core Rulebook pg. 631 4.0 This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.", "trait": [ "Emotion" ], "trait_markdown": "Emotion", "trait_raw": [ "Emotion" ], "type": "Trait", "url": "/Traits.aspx?ID=60", "weakness": {} }