[Curse](/Traits.aspx?ID=38)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 630 4.0\n\nA curse is an effect that places some long-term affliction on a creature. Curses are always [magical](/Traits.aspx?ID=103) and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses. \n\nAfflictions with this trait are manifestations of potent ill will. A curse either lasts a specified amount of time or can be removed only by certain actions a character must perform or conditions they must meet. A curse with stages follows the rules for afflictions. (_Gamemastery Guide_ pg. 251)",
"name": "Curse",
"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 630 4.0\r\n\r\n\r\n---\r\n\r\n\r\nA curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or …\r\n",
"source": [
"Core Rulebook"
],
"source_raw": [
"Core Rulebook pg. 630"
],
"source_category": "Rulebooks",
"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 630 4.0",
"speed": {},
"summary": "A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or …",
"summary_markdown": "A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or …",
"text": " Curse Source Core Rulebook pg. 630 4.0 A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses. Afflictions with this trait are manifestations of potent ill will. A curse either lasts a specified amount of time or can be removed only by certain actions a character must perform or conditions they must meet. A curse with stages follows the rules for afflictions. ( Gamemastery Guide pg. 251)",
"trait": [
"Curse"
],
"trait_markdown": "Curse",
"trait_raw": [
"Curse"
],
"type": "Trait",
"url": "/Traits.aspx?ID=38",
"weakness": {}
}