{ "actions": "Two Actions", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "somatic", "verbal" ], "deity_markdown": "", "domain_markdown": "", "duration": 60, "duration_raw": "1 minute", "exclude_from_search": false, "heighten": [ "+2" ], "heighten_level": [ 2, 4, 6, 8, 10 ], "id": "spell-1209", "level": 2, "lesson_markdown": "", "markdown": "[Swallow Light](/Spells.aspx?ID=1209)\r\n\r\nMay contain spoilers from Blood Lords\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Pathfinder #181: Zombie Feast](/Sources.aspx?ID=139) pg. 79\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\n\n\r\n\r\n\r\n**Range** 30 feet\n\n**Target** 1 [magical](/Traits.aspx?ID=103) [_light_](/Spells.aspx?ID=171) effect\r\n\r\n\r\n\n\n**Duration** 1 minute\r\n\r\n\r\n\r\n\r\n---\r\n\r\nYou draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows. Attempt a [counteract](/Rules.aspx?ID=371) check against the light effect. If you successfully counteract it, you gain a breath weapon of chilling shadows you can use until the spell ends. Exhaling the breath is a two-action activity. The breath weapon is a 15-foot cone and deals 1d6 cold damage plus 1d6 negative damage. Creatures in the area can attempt a [basic](/Rules.aspx?ID=329) Reflex save against your spell DC. Once activated, you can't use the breath weapon again for 1d4 rounds.\n\n---\r\n**Heightened (+2)** Increase the damage of the breath weapon by 1d6 cold damage and 1d6 negative damage.", "mystery_markdown": "", "name": "Swallow Light", "patron_theme_markdown": "", "pfs": "Limited", "range": 30, "range_raw": "30 feet", "rarity": "uncommon", "release_date": "2022-07-27", "resistance": {}, "school": "evocation", "search_markdown": "May contain spoilers from Blood Lords\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #181: Zombie Feast](/Sources.aspx?ID=139) pg. 79\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 [magical](/Traits.aspx?ID=103) [_light_](/Spells.aspx?ID=171) effect\r\n\r\n\r\n\r\n \r\n\r\n**Duration** 1 minute\r\n\r\n\r\n\r\n---\r\n\r\n\r\nYou draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows.\r\n\r\n", "source": [ "Pathfinder #181: Zombie Feast" ], "source_raw": [ "Pathfinder #181: Zombie Feast pg. 79" ], "source_category": "Adventure Paths", "source_group": "Blood Lords", "source_markdown": "[Pathfinder #181: Zombie Feast](/Sources.aspx?ID=139) pg. 79", "speed": {}, "spoilers": "Blood Lords", "summary": "You draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows.\r\n", "summary_markdown": "You draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows.\r\n", "target": "1 magical light effect", "target_markdown": "1 [magical](/Traits.aspx?ID=103) [_light_](/Spells.aspx?ID=171) effect", "text": " Swallow Light May contain spoilers from Blood Lords Source Pathfinder #181: Zombie Feast pg. 79 Traditions Arcane, Divine, Occult Cast Two Actions somatic, verbal Range 30 feet Target 1 magical light effect Duration 1 minute --- You draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows. Attempt a counteract check against the light effect. If you successfully counteract it, you gain a breath weapon of chilling shadows you can use until the spell ends. Exhaling the breath is a two-action activity. The breath weapon is a 15-foot cone and deals 1d6 cold damage plus 1d6 negative damage. Creatures in the area can attempt a basic Reflex save against your spell DC. Once activated, you can't use the breath weapon again for 1d4 rounds. --- Heightened (+2) Increase the damage of the breath weapon by 1d6 cold damage and 1d6 negative damage.", "tradition": [ "Arcane", "Divine", "Occult" ], "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)", "trait": [ "Cold", "Darkness", "Evocation", "Negative", "Uncommon" ], "trait_markdown": "[Cold](/Traits.aspx?ID=27), [Darkness](/Traits.aspx?ID=39), [Evocation](/Traits.aspx?ID=65), [Negative](/Traits.aspx?ID=118), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Cold", "Darkness", "Evocation", "Negative", "Uncommon" ], "type": "Spell", "url": "/Spells.aspx?ID=1209", "weakness": {} }