{ "actions": "Two Actions", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "somatic", "verbal" ], "deity_markdown": "", "domain_markdown": "", "exclude_from_search": false, "heighten": [ "+1" ], "heighten_level": [ 2, 3, 4, 5, 6, 7, 8, 9, 10 ], "id": "spell-777", "level": 2, "lesson_markdown": "", "markdown": "[Soothing Mist](/Spells.aspx?ID=777)\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 235 2.0\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\n\n\r\n\r\n\r\n**Range** 30 feet\n\n**Target** 1 willing living creature or 1 undead creature\r\n\r\n\r\n\n\n\r\n\r\n\r\n\r\n---\r\n\r\nYou call forth a magical mist of positive energy that envelops a creature. The mist restores 2d8 Hit Points to a target living creature and ends one source of [persistent acid, bleed, fire, negative, or poison damage](/Conditions.aspx?ID=29) affecting it. If the creature is taking persistent damage from multiple sources, you select which one is removed. Against an [undead](/Traits.aspx?ID=160) target, you deal 2d8 positive damage (basic Fortitude save); if it fails the save, it also takes 2 persistent positive damage.\n\n---\r\n**Heightened (+1)** The amount of healing (or damage to an undead target) increases by 1d8, and the persistent positive damage to an undead creature increases by 1.", "mystery_markdown": "", "name": "Soothing Mist", "patron_theme_markdown": "", "pfs": "Standard", "range": 30, "range_raw": "30 feet", "rarity": "uncommon", "release_date": "2020-07-30", "resistance": {}, "school": "necromancy", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 235 2.0\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 willing living creature or 1 undead creature\r\n\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n---\r\n\r\n\r\nYou call forth a magical mist of positive energy that envelops a creature.\r\n", "source": [ "Advanced Player's Guide" ], "source_raw": [ "Advanced Player's Guide pg. 235" ], "source_category": "Rulebooks", "source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 235 2.0", "speed": {}, "summary": "You call forth a magical mist of positive energy that envelops a creature.", "summary_markdown": "You call forth a magical mist of positive energy that envelops a creature.", "target": "1 willing living creature or 1 undead creature", "target_markdown": "1 willing living creature or 1 undead creature", "text": " Soothing Mist Source Advanced Player's Guide pg. 235 2.0 Cast Two Actions somatic, verbal Range 30 feet Target 1 willing living creature or 1 undead creature --- You call forth a magical mist of positive energy that envelops a creature. The mist restores 2d8 Hit Points to a target living creature and ends one source of persistent acid, bleed, fire, negative, or poison damage affecting it. If the creature is taking persistent damage from multiple sources, you select which one is removed. Against an undead target, you deal 2d8 positive damage (basic Fortitude save); if it fails the save, it also takes 2 persistent positive damage. --- Heightened (+1) The amount of healing (or damage to an undead target) increases by 1d8, and the persistent positive damage to an undead creature increases by 1.", "tradition_markdown": "", "trait": [ "Healing", "Necromancy", "Positive", "Ranger", "Uncommon" ], "trait_markdown": "[Healing](/Traits.aspx?ID=89), [Necromancy](/Traits.aspx?ID=117), [Positive](/Traits.aspx?ID=128), [Ranger](/Traits.aspx?ID=136), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Healing", "Necromancy", "Positive", "Ranger", "Uncommon" ], "type": "Focus", "url": "/Spells.aspx?ID=777", "weakness": {} }