{ "actions": "Two Actions", "area": "20-foot burst", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "somatic", "verbal" ], "deity_markdown": "", "domain_markdown": "", "duration": 60, "duration_raw": "1 minute", "exclude_from_search": false, "heighten_level": [ 5 ], "id": "spell-1187", "level": 5, "lesson_markdown": "", "markdown": "[Quicken Time](/Spells.aspx?ID=1187)\n\n\r\n\r\n\r\n\r\n\n\n**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 182\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\n\n\r\n\r\n\r\n**Range** 120 feet\r\n\r\n**Area** 20-foot burst\n\n\r\n\r\n\n\n**Duration** 1 minute\r\n\r\n\r\n\r\n\r\n---\r\n\r\nYou speed up the time stream in an area, stretching and pulling it until time flows swift and wild. Any creature that begins its turn in the area is [quickened](/Conditions.aspx?ID=32) and can use the extra action each round to Stride or Strike. Unfortunately, speeding up time is much more difficult than slowing it down, and the effect is uneven and jittery, making accuracy between times painfully difficult; creatures inside the area are [concealed](/Conditions.aspx?ID=4) to those outside it, and vice versa.", "mystery_markdown": "", "name": "Quicken Time", "patron_theme_markdown": "", "pfs": "Standard", "range": 120, "range_raw": "120 feet", "rarity": "common", "release_date": "2022-07-27", "resistance": {}, "school": "transmutation", "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 182\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n**Range** 120 feet\r\n\r\n**Area** 20-foot burst\r\n\r\n \r\n\r\n\r\n\r\n \r\n\r\n**Duration** 1 minute\r\n\r\n\r\n\r\n---\r\n\r\n\r\nAccelerate time in a nearby area\r\n\r\n", "source": [ "Dark Archive" ], "source_raw": [ "Dark Archive pg. 182" ], "source_category": "Rulebooks", "source_markdown": "[Dark Archive](/Sources.aspx?ID=129) pg. 182", "speed": {}, "summary": "Accelerate time in a nearby area\r\n", "summary_markdown": "Accelerate time in a nearby area\r\n", "text": " Quicken Time Source Dark Archive pg. 182 Traditions Arcane, Occult Cast Two Actions somatic, verbal Range 120 feet Area 20-foot burst Duration 1 minute --- You speed up the time stream in an area, stretching and pulling it until time flows swift and wild. Any creature that begins its turn in the area is quickened and can use the extra action each round to Stride or Strike. Unfortunately, speeding up time is much more difficult than slowing it down, and the effect is uneven and jittery, making accuracy between times painfully difficult; creatures inside the area are concealed to those outside it, and vice versa.", "tradition": [ "Arcane", "Occult" ], "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Occult](/SpellLists.aspx?Tradition=3)", "trait": [ "Transmutation" ], "trait_markdown": "[Transmutation](/Traits.aspx?ID=157)", "trait_raw": [ "Transmutation" ], "type": "Spell", "url": "/Spells.aspx?ID=1187", "weakness": {} }