{ "actions": "Two Actions", "area": "10-foot emanation", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "somatic", "verbal" ], "deity_markdown": "", "domain_markdown": "", "exclude_from_search": false, "heighten": [ "+1" ], "heighten_level": [ 3, 4, 5, 6, 7, 8, 9, 10 ], "id": "spell-1054", "level": 3, "lesson_markdown": "", "markdown": "[Powerful Inhalation](/Spells.aspx?ID=1054)\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 201 1.1\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\n\n\r\n\r\n\n\n**Area** 10-foot emanation\n\n\r\n\r\n\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Fortitude\n\n\r\n\r\n\r\n\r\n---\r\n\r\nYou rapidly draw the air from your surroundings, hoarding it for yourself. Creatures in the area when the spell is cast take 5d6 bludgeoning damage with a basic Fortitude save. A creature that fails its save can't speak above a raspy whisper for 1 round. A creature that critically fails can't speak or use abilities that require it to breathe for 1 round. This prevents it from using effects that require speech, such as casting spells with verbal components, and from using a breath weapon or similar ability.\n\n Creatures made of air (such as [air elementals](/MonsterFamilies.aspx?ID=41)) attempting a save against this spell get a degree of success one worse than they rolled.\n\n---\r\n**Heightened (+1)** Increase the damage by 2d6.", "mystery_markdown": "", "name": "Powerful Inhalation", "patron_theme_markdown": "", "pfs": "Standard", "rarity": "uncommon", "release_date": "2021-09-01", "resistance": {}, "saving_throw": "basic Fortitude", "saving_throw_markdown": "[basic](/Rules.aspx?ID=329) Fortitude", "school": "evocation", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 201 1.1\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n \r\n\r\n**Area** 10-foot emanation\r\n\r\n \r\n\r\n\r\n\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Fortitude\r\n\r\n \r\n\r\n\r\n\r\n---\r\n\r\n\r\nYou rapidly draw the air from your surroundings, hoarding it for yourself.\r\n", "source": [ "Secrets of Magic" ], "source_raw": [ "Secrets of Magic pg. 201" ], "source_category": "Rulebooks", "source_markdown": "[Secrets of Magic](/Sources.aspx?ID=96) pg. 201 1.1", "speed": {}, "summary": "You rapidly draw the air from your surroundings, hoarding it for yourself.", "summary_markdown": "You rapidly draw the air from your surroundings, hoarding it for yourself.", "text": " Powerful Inhalation Source Secrets of Magic pg. 201 1.1 Cast Two Actions somatic, verbal Area 10-foot emanation Saving Throw basic Fortitude --- You rapidly draw the air from your surroundings, hoarding it for yourself. Creatures in the area when the spell is cast take 5d6 bludgeoning damage with a basic Fortitude save. A creature that fails its save can't speak above a raspy whisper for 1 round. A creature that critically fails can't speak or use abilities that require it to breathe for 1 round. This prevents it from using effects that require speech, such as casting spells with verbal components, and from using a breath weapon or similar ability. Creatures made of air (such as air elementals) attempting a save against this spell get a degree of success one worse than they rolled. --- Heightened (+1) Increase the damage by 2d6.", "tradition_markdown": "", "trait": [ "Air", "Druid", "Evocation", "Uncommon" ], "trait_markdown": "[Air](/Traits.aspx?ID=5), [Druid](/Traits.aspx?ID=52), [Evocation](/Traits.aspx?ID=65), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Air", "Druid", "Evocation", "Uncommon" ], "type": "Focus", "url": "/Spells.aspx?ID=1054", "weakness": {} }