{ "actions": "Two Actions", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "somatic", "verbal" ], "deity_markdown": "", "domain_markdown": "", "duration": 60, "duration_raw": "1 minute", "exclude_from_search": false, "heighten": [ "+1" ], "heighten_level": [ 3, 4, 5, 6, 7, 8, 9, 10 ], "id": "spell-963", "level": 3, "lesson_markdown": "", "markdown": "[Organsight](/Spells.aspx?ID=963)\n\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 120 1.1\n\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\n\n\r\n\r\n\r\n**Range** 30 feet\n\n**Target** 1 living or [undead](/Traits.aspx?ID=160) creature that has organs\r\n\r\n\r\n\n\n**Duration** 1 minute\r\n\r\n\r\n\r\n\r\n---\r\n\r\nYou see the target as though it's dissected and arrayed before you. For the duration, you gain a +2 circumstance bonus on [Medicine](/Skills.aspx?ID=9) checks against the target that depend on its organs, but a –2 circumstance penalty on Medicine checks depending on seeing its skin.\n\n When you Cast the Spell, attempt a special [Recall Knowledge](/Actions.aspx?ID=26) check using Medicine to spot and discern a vital organ. If you have a [Lore](/Skills.aspx?ID=8) skill appropriate to the creature, you can use that skill instead of Medicine. If you succeed, the next time you deal piercing or slashing damage to the target with a Strike or spell, you deal 4d6 additional precision damage. Once on each of your subsequent turns, you can use a single action to attempt the special Recall Knowledge check again. The extra damage isn't cumulative, so making the check more than once before a Strike or spell has no extra benefit.\n\n---\r\n**Heightened (+1)** The precision damage increases by 1d6.", "mystery_markdown": "", "name": "Organsight", "patron_theme_markdown": "", "pfs": "Standard", "range": 30, "range_raw": "30 feet", "rarity": "common", "release_date": "2021-09-01", "resistance": {}, "school": "divination", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Secrets of Magic](/Sources.aspx?ID=96) pg. 120 1.1\r\n\r\n**Traditions**\r\n[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 living or [undead](/Traits.aspx?ID=160) creature that has organs\r\n\r\n\r\n\r\n \r\n\r\n**Duration** 1 minute\r\n\r\n\r\n\r\n---\r\n\r\n\r\nSee a foe's organs, and use your knowledge to deal precision damage.\r\n", "source": [ "Secrets of Magic" ], "source_raw": [ "Secrets of Magic pg. 120" ], "source_category": "Rulebooks", "source_markdown": "[Secrets of Magic](/Sources.aspx?ID=96) pg. 120 1.1", "speed": {}, "summary": "See a foe's organs, and use your knowledge to deal precision damage.", "summary_markdown": "See a foe's organs, and use your knowledge to deal precision damage.", "target": "1 living or undead creature that has organs", "target_markdown": "1 living or [undead](/Traits.aspx?ID=160) creature that has organs", "text": " Organsight Source Secrets of Magic pg. 120 1.1 Traditions Arcane, Divine, Occult, Primal Cast Two Actions somatic, verbal Range 30 feet Target 1 living or undead creature that has organs Duration 1 minute --- You see the target as though it's dissected and arrayed before you. For the duration, you gain a +2 circumstance bonus on Medicine checks against the target that depend on its organs, but a –2 circumstance penalty on Medicine checks depending on seeing its skin. When you Cast the Spell, attempt a special Recall Knowledge check using Medicine to spot and discern a vital organ. If you have a Lore skill appropriate to the creature, you can use that skill instead of Medicine. If you succeed, the next time you deal piercing or slashing damage to the target with a Strike or spell, you deal 4d6 additional precision damage. Once on each of your subsequent turns, you can use a single action to attempt the special Recall Knowledge check again. The extra damage isn't cumulative, so making the check more than once before a Strike or spell has no extra benefit. --- Heightened (+1) The precision damage increases by 1d6.", "tradition": [ "Arcane", "Divine", "Occult", "Primal" ], "tradition_markdown": "[Arcane](/SpellLists.aspx?Tradition=1), [Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3), [Primal](/SpellLists.aspx?Tradition=4)", "trait": [ "Divination", "Revelation" ], "trait_markdown": "[Divination](/Traits.aspx?ID=47), [Revelation](/Traits.aspx?ID=138)", "trait_raw": [ "Divination", "Revelation" ], "type": "Spell", "url": "/Spells.aspx?ID=963", "weakness": {} }