{ "actions": "Single Action", "area": "15-foot emanation centered on you", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "somatic", "verbal" ], "deity_markdown": "", "domain_markdown": "", "duration": 60, "duration_raw": "sustained up to 1 minute", "exclude_from_search": false, "heighten_level": [ 3 ], "id": "spell-1154", "level": 3, "lesson_markdown": "", "markdown": "[Focusing Hum](/Spells.aspx?ID=1154)\n\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 105\n\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\n\n\r\n\r\n\n\n**Area** 15-foot emanation centered on you\n\n\r\n\r\n\n\n**Duration** sustained up to 1 minute\r\n\r\n\r\n\r\n\r\n---\r\n\r\nYou infuse the air around you with a sustained hum that allows creatures within it to resist distractions. The DC of any flat check to Cast a Spell while [stupefied](/Conditions.aspx?ID=37) for creatures within the area is 2 lower. [Confused](/Conditions.aspx?ID=5) creatures in the area don't attack anyone, including themselves, and instead lose the ability to speak coherently. You take a –2 penalty to [Stealth](/Skills.aspx?ID=15) checks to [Hide](/Actions.aspx?ID=62) and [Sneak](/Actions.aspx?ID=63).", "mystery_markdown": "", "name": "Focusing Hum", "patron_theme_markdown": "", "pfs": "Standard", "rarity": "common", "release_date": "2022-07-27", "resistance": {}, "school": "divination", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Dark Archive](/Sources.aspx?ID=129) pg. 105\r\n\r\n**Traditions**\r\n[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n \r\n\r\n**Area** 15-foot emanation centered on you\r\n\r\n \r\n\r\n\r\n\r\n \r\n\r\n**Duration** sustained up to 1 minute\r\n\r\n\r\n\r\n---\r\n\r\n\r\nA pleasant hum helps resist distractions\r\n\r\n", "source": [ "Dark Archive" ], "source_raw": [ "Dark Archive pg. 105" ], "source_category": "Rulebooks", "source_markdown": "[Dark Archive](/Sources.aspx?ID=129) pg. 105", "speed": {}, "summary": "A pleasant hum helps resist distractions\r\n", "summary_markdown": "A pleasant hum helps resist distractions\r\n", "text": " Focusing Hum Source Dark Archive pg. 105 Traditions Divine, Occult Cast Single Action somatic, verbal Area 15-foot emanation centered on you Duration sustained up to 1 minute --- You infuse the air around you with a sustained hum that allows creatures within it to resist distractions. The DC of any flat check to Cast a Spell while stupefied for creatures within the area is 2 lower. Confused creatures in the area don't attack anyone, including themselves, and instead lose the ability to speak coherently. You take a –2 penalty to Stealth checks to Hide and Sneak.", "tradition": [ "Divine", "Occult" ], "tradition_markdown": "[Divine](/SpellLists.aspx?Tradition=2), [Occult](/SpellLists.aspx?Tradition=3)", "trait": [ "Divination", "Enchantment" ], "trait_markdown": "[Divination](/Traits.aspx?ID=47), [Enchantment](/Traits.aspx?ID=61)", "trait_raw": [ "Divination", "Enchantment" ], "type": "Spell", "url": "/Spells.aspx?ID=1154", "weakness": {} }