{ "actions": "Two Actions", "area": "15-foot emanation centered on you", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "somatic", "verbal" ], "deity_markdown": "", "domain": [ "Cold" ], "domain_markdown": "[Cold](/Domains.aspx?ID=41)", "duration": 60, "duration_raw": "1 minute", "exclude_from_search": false, "heighten": [ "+2" ], "heighten_level": [ 4, 6, 8, 10 ], "id": "spell-597", "level": 4, "lesson_markdown": "", "markdown": "[Diamond Dust](/Spells.aspx?ID=597)\n\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Gods & Magic](/Sources.aspx?ID=17) pg. 112 2.0\n\n**Domain**\r\n[Cold](/Domains.aspx?ID=41)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\n\n\r\n\r\n\n\n**Area** 15-foot emanation centered on you\n\n\r\n\r\n\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Fortitude\r\n\r\n**Duration** 1 minute\r\n\r\n\r\n\r\n\r\n---\r\n\r\nYou supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you. A creature other than you that enters the area or ends its turn within the area takes 2d6 cold damage. A creature can take this damage only once per turn. The crystals scatter and refract light; if a light effect enters diamond dust’s area, any creatures that effect goes on to affect gain a +2 status bonus to AC and saves against it. While the spell persists, you can activate or deactivate this aura by using a single action, which has the [concentrate](/Traits.aspx?ID=32) trait. You can Dismiss this spell.\n\n---\r\n**Heightened (+2)** The damage increases by 1d6.", "mystery_markdown": "", "name": "Diamond Dust", "patron_theme_markdown": "", "pfs": "Standard", "rarity": "common", "release_date": "2020-01-29", "resistance": {}, "saving_throw": "basic Fortitude", "saving_throw_markdown": "[basic](/Rules.aspx?ID=329) Fortitude", "school": "evocation", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Gods & Magic](/Sources.aspx?ID=17) pg. 112 2.0\n\n**Domain**\r\n[Cold](/Domains.aspx?ID=41)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[somatic](/Rules.aspx?ID=283), [verbal](/Rules.aspx?ID=284)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n \r\n\r\n**Area** 15-foot emanation centered on you\r\n\r\n \r\n\r\n\r\n\r\n**Saving Throw** [basic](/Rules.aspx?ID=329) Fortitude\r\n\r\n**Duration** 1 minute\r\n\r\n\r\n\r\n---\r\n\r\n\r\nYou supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you.\r\n", "source": [ "Gods & Magic" ], "source_raw": [ "Gods & Magic pg. 112" ], "source_category": "Lost Omens", "source_markdown": "[Gods & Magic](/Sources.aspx?ID=17) pg. 112 2.0", "speed": {}, "summary": "You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you.", "summary_markdown": "You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you.", "text": " Diamond Dust Source Gods & Magic pg. 112 2.0 Domain Cold Cast Two Actions somatic, verbal Area 15-foot emanation centered on you Saving Throw basic Fortitude Duration 1 minute --- You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you. A creature other than you that enters the area or ends its turn within the area takes 2d6 cold damage. A creature can take this damage only once per turn. The crystals scatter and refract light; if a light effect enters diamond dust’s area, any creatures that effect goes on to affect gain a +2 status bonus to AC and saves against it. While the spell persists, you can activate or deactivate this aura by using a single action, which has the concentrate trait. You can Dismiss this spell. --- Heightened (+2) The damage increases by 1d6.", "tradition_markdown": "", "trait": [ "Cold", "Evocation" ], "trait_markdown": "[Cold](/Traits.aspx?ID=27), [Evocation](/Traits.aspx?ID=65)", "trait_raw": [ "Cold", "Evocation" ], "type": "Focus", "url": "/Spells.aspx?ID=597", "weakness": {} }