{ "actions": "Two Actions", "bloodline_markdown": "", "breadcrumbs_spa": [], "category": "spell", "component": [ "material", "somatic" ], "deity_markdown": "", "domain_markdown": "", "exclude_from_search": false, "heighten": [ "+1" ], "heighten_level": [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ], "id": "spell-747", "level": 1, "lesson_markdown": "", "markdown": "[Brain Drain](/Spells.aspx?ID=747)\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 230 2.0\n\n**Mystery**\r\n[Lore](/Mysteries.aspx?ID=7)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283)\r\n\n\n\r\n\r\n\r\n**Range** 30 feet\n\n**Target** 1 creature\r\n\r\n\r\n\r\n**Saving Throw** Will\n\n\r\n\r\n\r\n\r\n---\r\n\r\nYou probe the target's mind to glean knowledge. This deals 1d8 mental damage with a basic Will save. If the target fails the save, you sort through the stolen memories to attempt a single check to [Recall Knowledge](/Actions.aspx?ID=26). Choose a skill that has the Recall Knowledge action, and use the target's skill modifier for the check.\n\n---\r\n**Heightened (+1)** The mental damage increases by 1d8.", "mystery": [ "Lore" ], "mystery_markdown": "[Lore](/Mysteries.aspx?ID=7)", "name": "Brain Drain", "patron_theme_markdown": "", "pfs": "Standard", "range": 30, "range_raw": "30 feet", "rarity": "uncommon", "release_date": "2020-07-30", "resistance": {}, "saving_throw": "Will", "saving_throw_markdown": "Will", "school": "enchantment", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 230 2.0\n\n**Mystery**\r\n[Lore](/Mysteries.aspx?ID=7)\n\n\r\n\r\n\r\n**Cast**\r\n\r\n[material](/Rules.aspx?ID=282), [somatic](/Rules.aspx?ID=283)\r\n\r\n\r\n \r\n\r\n \r\n\r\n\r\n\r\n**Range** 30 feet\r\n\r\n \r\n\r\n**Target** 1 creature\r\n\r\n\r\n\r\n**Saving Throw** Will\r\n\r\n \r\n\r\n\r\n\r\n---\r\n\r\n\r\nYou probe the target's mind to glean knowledge.\r\n", "source": [ "Advanced Player's Guide" ], "source_raw": [ "Advanced Player's Guide pg. 230" ], "source_category": "Rulebooks", "source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 230 2.0", "speed": {}, "summary": "You probe the target's mind to glean knowledge.", "summary_markdown": "You probe the target's mind to glean knowledge.", "target": "1 creature", "target_markdown": "1 creature", "text": " Brain Drain Source Advanced Player's Guide pg. 230 2.0 Mystery Lore Cast Two Actions material, somatic Range 30 feet Target 1 creature Saving Throw Will --- You probe the target's mind to glean knowledge. This deals 1d8 mental damage with a basic Will save. If the target fails the save, you sort through the stolen memories to attempt a single check to Recall Knowledge. Choose a skill that has the Recall Knowledge action, and use the target's skill modifier for the check. --- Heightened (+1) The mental damage increases by 1d8.", "tradition_markdown": "", "trait": [ "Cursebound", "Enchantment", "Mental", "Oracle", "Uncommon" ], "trait_markdown": "[Cursebound](/Traits.aspx?ID=320), [Enchantment](/Traits.aspx?ID=61), [Mental](/Traits.aspx?ID=106), [Oracle](/Traits.aspx?ID=319), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Cursebound", "Enchantment", "Mental", "Oracle", "Uncommon" ], "type": "Focus", "url": "/Spells.aspx?ID=747", "weakness": {} }