{ "breadcrumbs": [ "Chapter 10: Game Mastering", "Environment" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-630", "markdown": "[Underground](/Rules.aspx?ID=630)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 4.0\r\n\r\n\r\n\r\nUnderground environments consist of caves and natural underground areas. Artificial dungeons and ruins combine underground features with urban features like stairs and walls. Deep underground vaults have some of the same terrain features as mountains, such as chasms and cliffs. The most common disasters underground areĀ collapses.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Underground", "next_link": { "label": "Climate", "url": "/Rules.aspx?ID=636" }, "previous_link": { "label": "Urban", "url": "/Rules.aspx?ID=617" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 516 4.0\r\n\r\nChapter 10: Game Mastering / Environment\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 516" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 516 4.0", "speed": {}, "text": " Underground Source Core Rulebook pg. 516 4.0 Underground environments consist of caves and natural underground areas. Artificial dungeons and ruins combine underground features with urban features like stairs and walls. Deep underground vaults have some of the same terrain features as mountains, such as chasms and cliffs. The most common disasters underground areĀ collapses. ", "type": "Rules", "url": "/Rules.aspx?ID=630", "weakness": {} }