{ "breadcrumbs": [ "Chapter 9: Playing the Game", "General Rules", "Perception", "Special Senses" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-418", "markdown": "[Tremorsense](/Rules.aspx?ID=418)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 465 4.0\r\n\r\n\r\n\r\nTremorsense allows a creature to feel the vibrations through a solid surface caused by movement. It is usually an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the detecting creature is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Tremorsense", "next_link": { "label": "Detecting Creatures", "url": "/Rules.aspx?ID=419" }, "previous_link": { "label": "Scent", "url": "/Rules.aspx?ID=417" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 465 4.0\r\n\r\nChapter 9: Playing the Game / General Rules / Perception / Special Senses\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 465" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 465 4.0", "speed": {}, "text": " Tremorsense Source Core Rulebook pg. 465 4.0 Tremorsense allows a creature to feel the vibrations through a solid surface caused by movement. It is usually an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the detecting creature is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface. ", "type": "Rules", "url": "/Rules.aspx?ID=418", "weakness": {} }