{ "breadcrumbs": [ "Chapter 10: Game Mastering", "Environment", "Forest" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-603", "markdown": "[Trees](/Rules.aspx?ID=603)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 513 4.0\r\n\r\n\r\n\r\nWhile trees are omnipresent in a forest, they typically don’t provide cover unless a character uses the Take Cover action. Only larger trees that take up an entire 5-foot square on the map (or more) are big enough to provide cover automatically.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Trees", "next_link": { "label": "Undergrowth", "url": "/Rules.aspx?ID=604" }, "previous_link": { "label": "Canopies", "url": "/Rules.aspx?ID=602" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 513 4.0\r\n\r\nChapter 10: Game Mastering / Environment / Forest\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 513" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 513 4.0", "speed": {}, "text": " Trees Source Core Rulebook pg. 513 4.0 While trees are omnipresent in a forest, they typically don’t provide cover unless a character uses the Take Cover action. Only larger trees that take up an entire 5-foot square on the map (or more) are big enough to provide cover automatically. ", "type": "Rules", "url": "/Rules.aspx?ID=603", "weakness": {} }