{ "breadcrumbs": [ "Chapter 4: Variant Rules", "Level 0 Characters", "Gameplay" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-1355", "markdown": "[Treasure](/Rules.aspx?ID=1355)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 195\r\n\r\n\r\n\r\nAs the characters start with 5 gp, their adventures up to 1st level should account for the rest of a 1st-level character’s starting money. That means you’ll distribute treasure worth 10 gp × the number of PCs, a large percentage of which should be in currency.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Treasure", "next_link": { "label": "Magic Item Variants", "url": "/Rules.aspx?ID=1356" }, "previous_link": { "label": "Building Characters", "url": "/Rules.aspx?ID=1345" }, "rarity": "common", "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 195\r\n\r\nChapter 4: Variant Rules / Level 0 Characters / Gameplay\r\n", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 195" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 195", "speed": {}, "text": " Treasure Source Gamemastery Guide pg. 195 As the characters start with 5 gp, their adventures up to 1st level should account for the rest of a 1st-level character’s starting money. That means you’ll distribute treasure worth 10 gp × the number of PCs, a large percentage of which should be in currency. ", "type": "Rules", "url": "/Rules.aspx?ID=1355", "weakness": {} }