{ "breadcrumbs": [ "Chapter 10: Game Mastering", "Difficulty Classes", "Specific Actions" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-569", "markdown": "[Subsist](/Rules.aspx?ID=569)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 506 4.0\r\n\r\n\r\n\r\nA simple DC is usually sufficient for the Subsist action, with a trained DC for a typical situation. Use the disposition of the environment or city as a guide; an environment with scarce resources or a city with little tolerance for transience might require an expert or higher DC.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Subsist", "next_link": { "label": "Track", "url": "/Rules.aspx?ID=570" }, "previous_link": { "label": "Social Skills", "url": "/Rules.aspx?ID=568" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 506 4.0\r\n\r\nChapter 10: Game Mastering / Difficulty Classes / Specific Actions\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 506" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 506 4.0", "speed": {}, "text": " Subsist Source Core Rulebook pg. 506 4.0 A simple DC is usually sufficient for the Subsist action, with a trained DC for a typical situation. Use the disposition of the environment or city as a guide; an environment with scarce resources or a city with little tolerance for transience might require an expert or higher DC. ", "type": "Rules", "url": "/Rules.aspx?ID=569", "weakness": {} }