{ "breadcrumbs": [ "Chapter 1: Gamemastery Basics", "Rarity in Your Game" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-919", "markdown": "[Story Telling](/Rules.aspx?ID=919)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 35\r\n\r\n\r\n\r\nYou might craft a quest involving an uncommon or rare subject. For instance, players might encounter a door that requires a rare spell to open, and need to travel to an academy to learn it. If a player has their heart set on an option that’s not common, look for ways to build a story in which their character acquires that option.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Story Telling", "next_link": { "label": "Worldbuilding", "url": "/Rules.aspx?ID=920" }, "previous_link": { "label": "Starting Elements", "url": "/Rules.aspx?ID=918" }, "rarity": "common", "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 35\r\n\r\nChapter 1: Gamemastery Basics / Rarity in Your Game\r\n", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 35" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 35", "speed": {}, "text": " Story Telling Source Gamemastery Guide pg. 35 You might craft a quest involving an uncommon or rare subject. For instance, players might encounter a door that requires a rare spell to open, and need to travel to an academy to learn it. If a player has their heart set on an option that’s not common, look for ways to build a story in which their character acquires that option. ", "type": "Rules", "url": "/Rules.aspx?ID=919", "weakness": {} }