[Step 1: Check for Random Event](/Rules.aspx?ID=1810)\r\n\r\n**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 539\r\n\r\n\r\n\r\nAttempt a DC 16 flat check. On success, a random kingdom event occurs (see [Kingdom Events](/Rules.aspx?ID=1839)). If no random event occurs, the DC for this check in the next Kingdom turn is reduced by 5. Once an event occurs, the DC resets to 16.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Step 1: Check for Random Event",
"next_link": {
"label": "Step 2: Event Resolution",
"url": "/Rules.aspx?ID=1811"
},
"previous_link": {
"label": "Activity Phase",
"url": "/Rules.aspx?ID=1805"
},
"rarity": "common",
"release_date": "2022-10-26",
"resistance": {},
"search_markdown": "\r\n**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 539\r\n\r\nAppendix 2: Kingdoms / Running a Kingdom / Event Phase\r\n",
"source": [
"Kingmaker Adventure Path"
],
"source_raw": [
"Kingmaker Adventure Path pg. 539"
],
"source_category": "Adventure Paths",
"source_group": "Kingmaker",
"source_markdown": "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 539",
"speed": {},
"text": " Step 1: Check for Random Event Source Kingmaker Adventure Path pg. 539 Attempt a DC 16 flat check. On success, a random kingdom event occurs (see Kingdom Events). If no random event occurs, the DC for this check in the next Kingdom turn is reduced by 5. Once an event occurs, the DC resets to 16. ",
"type": "Rules",
"url": "/Rules.aspx?ID=1810",
"weakness": {}
}