{ "breadcrumbs": [ "Chapter 2: Tools\r\n", "Building Items", "Designing by Type" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-1073", "markdown": "[Staves](/Rules.aspx?ID=1073)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84\r\n\r\n\r\n\r\nYou’ll need to come up with a theme and curate a list of spells that stay close to that theme, typically one to three per spell level, all on one spell list. A staff is always at least 3 levels higher than the minimum level for a spellcaster to cast the highest-level spell it contains, so a staff with up to 4th-level spells would be at least a 10th-level item.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Staves", "next_link": { "label": "Structures", "url": "/Rules.aspx?ID=1074" }, "previous_link": { "label": "Shields", "url": "/Rules.aspx?ID=1072" }, "rarity": "common", "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84\r\n\r\nChapter 2: Tools\r\n/ Building Items / Designing by Type\r\n", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 84" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 84", "speed": {}, "text": " Staves Source Gamemastery Guide pg. 84 You’ll need to come up with a theme and curate a list of spells that stay close to that theme, typically one to three per spell level, all on one spell list. A staff is always at least 3 levels higher than the minimum level for a spellcaster to cast the highest-level spell it contains, so a staff with up to 4th-level spells would be at least a 10th-level item. ", "type": "Rules", "url": "/Rules.aspx?ID=1073", "weakness": {} }