{ "breadcrumbs": [ "Chapter 4: Variant Rules", "Magic Item Variants", "Automatic Bonus Progression" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-1358", "markdown": "[Special Class Features](/Rules.aspx?ID=1358)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 196\r\n\r\n\r\n\r\nEvery character automatically gains the class features on Table 4–11: Automatic Bonus Progression.\n\n## Table 4-11: Automatic Bonus Progression\n\n
**Level****Benefits**
1
2Attack potency +1
3Skill potency (one at +1)
4Devastating attacks (two dice)
5Defense potency +1
6Skill potency (two at +1 each)
7Perception potency +1
8Saving throw potency +1
9Skill potency (one at +2, one at +1)
10Attack potency +2
11Defense potency +2
12Devastating attacks (three dice)
13Perception potency +2; skill potency (two at +2 each, one at +1)
14Saving throw potency +2
15Skill potency (three at +2 each, one at +1)
16Attack potency +3
17Ability apex; skill potency (one at +3, two at +2 each, two at +1 each)
18Defense potency +3
19Devastating attacks (four dice), Perception potency +3
20Saving throw potency +3; skill potency (two at +3 each, two at +2 each, two at +1 each)
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\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Special Class Features", "next_link": { "label": "Adjusting Items and Treasure", "url": "/Rules.aspx?ID=1366" }, "previous_link": { "label": "Level 0 Characters", "url": "/Rules.aspx?ID=1344" }, "rarity": "common", "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 196\r\n\r\nChapter 4: Variant Rules / Magic Item Variants / Automatic Bonus Progression\r\n", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 196" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 196", "speed": {}, "text": " Special Class Features Source Gamemastery Guide pg. 196 Every character automatically gains the class features on Table 4–11: Automatic Bonus Progression. ## Table 4-11: Automatic Bonus Progression Level Benefits 1 — 2 Attack potency +1 3 Skill potency (one at +1) 4 Devastating attacks (two dice) 5 Defense potency +1 6 Skill potency (two at +1 each) 7 Perception potency +1 8 Saving throw potency +1 9 Skill potency (one at +2, one at +1) 10 Attack potency +2 11 Defense potency +2 12 Devastating attacks (three dice) 13 Perception potency +2; skill potency (two at +2 each, one at +1) 14 Saving throw potency +2 15 Skill potency (three at +2 each, one at +1) 16 Attack potency +3 17 Ability apex; skill potency (one at +3, two at +2 each, two at +1 each) 18 Defense potency +3 19 Devastating attacks (four dice), Perception potency +3 20 Saving throw potency +3; skill potency (two at +3 each, two at +2 each, two at +1 each) ", "type": "Rules", "url": "/Rules.aspx?ID=1358", "weakness": {} }