{ "breadcrumbs": [ "Chapter 4: Skills" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-173", "markdown": "[Skill Actions](/Rules.aspx?ID=173)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 233 4.0\r\n\r\n\r\n\r\nThe actions you can perform with a given skill are sorted into those you can use untrained and those that require you to be trained in the skill, as shown on Table 4–1: Skills, Key Abilities, and Actions (page 235). The untrained and trained actions of each skill appear in separate sections within the skill’s description.\n\n Anyone can use a skill’s untrained actions, but you can use trained actions only if you have a proficiency rank of trained or better in that skill. A circumstance, condition, or effect might bar you from a skill action regardless of your proficiency rank, and sometimes using a skill in a specific situation might require you to have a higher proficiency rank than what is listed on the table. For instance, even though a barbarian untrained in Arcana could identify a construct with a lucky roll using Arcana to Recall Knowledge, the GM might decide that Recalling Knowledge to determine the spells used to create such a construct is beyond the scope of the barbarian’s anecdotal knowledge. The GM decides whether a task requires a particular proficiency rank.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Skill Actions", "next_link": { "label": "Skill Checks and Skill DCs", "url": "/Rules.aspx?ID=174" }, "previous_link": { "label": "Key Ability", "url": "/Rules.aspx?ID=172" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 233 4.0\r\n\r\nChapter 4: Skills\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 233" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 233 4.0", "speed": {}, "text": " Skill Actions Source Core Rulebook pg. 233 4.0 The actions you can perform with a given skill are sorted into those you can use untrained and those that require you to be trained in the skill, as shown on Table 4–1: Skills, Key Abilities, and Actions (page 235). The untrained and trained actions of each skill appear in separate sections within the skill’s description. Anyone can use a skill’s untrained actions, but you can use trained actions only if you have a proficiency rank of trained or better in that skill. A circumstance, condition, or effect might bar you from a skill action regardless of your proficiency rank, and sometimes using a skill in a specific situation might require you to have a higher proficiency rank than what is listed on the table. For instance, even though a barbarian untrained in Arcana could identify a construct with a lucky roll using Arcana to Recall Knowledge, the GM might decide that Recalling Knowledge to determine the spells used to create such a construct is beyond the scope of the barbarian’s anecdotal knowledge. The GM decides whether a task requires a particular proficiency rank. ", "type": "Rules", "url": "/Rules.aspx?ID=173", "weakness": {} }