[Shields](/Rules.aspx?ID=1072)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84\r\n\r\n\r\n\r\nUse the _sturdy shields_ as benchmarks for the best possible shield Hardness, HP, and BT for a shield of that level. Your new shield should have less than those benchmarks since it also does something else, and you can use the magnitude of the reduction to build room for creative defensive abilities.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Shields",
"next_link": {
"label": "Staves",
"url": "/Rules.aspx?ID=1073"
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"previous_link": {
"label": "Scrolls",
"url": "/Rules.aspx?ID=1071"
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"rarity": "common",
"release_date": "2020-02-26",
"resistance": {},
"search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 84\r\n\r\nChapter 2: Tools\r\n/ Building Items / Designing by Type\r\n",
"source": [
"Gamemastery Guide"
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"source_raw": [
"Gamemastery Guide pg. 84"
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"source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 84",
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"text": " Shields Source Gamemastery Guide pg. 84 Use the sturdy shields as benchmarks for the best possible shield Hardness, HP, and BT for a shield of that level. Your new shield should have less than those benchmarks since it also does something else, and you can use the magnitude of the reduction to build room for creative defensive abilities. ",
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