[Running a Game Session](/Rules.aspx?ID=501)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 489 4.0\r\n\r\n\r\n\r\nA campaign happens over a series of sessions. Each session is usually several hours long, with multiple encounters, some exploration, and possibly downtime. Your session can be compared to an episode of a TV show; it should include some twists, turns, and changes, and end leaving people excited about what comes next.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Running a Game Session",
"next_link": {
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"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 489 4.0\r\n\r\nChapter 10: Game Mastering / Game Mastering\r\n",
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"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 489 4.0",
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"text": " Running a Game Session Source Core Rulebook pg. 489 4.0 A campaign happens over a series of sessions. Each session is usually several hours long, with multiple encounters, some exploration, and possibly downtime. Your session can be compared to an episode of a TV show; it should include some twists, turns, and changes, and end leaving people excited about what comes next. ",
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