{ "breadcrumbs": [ "Chapter 2: Tools\r\n", "Building Items", "Fill in the Numbers", "Item Prices" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-1081", "markdown": "
| **Level** | **Price** | **Core Item** |
| 1 | 10–20 gp | |
| 2 | 25–35 gp | _+1 weapon_ |
| 3 | 45–60 gp | _+1 skill item_ |
| 4 | 75–100 gp | _+1 striking weapon_ |
| 5 | 125–160 gp | _+1 armor_ |
| 6 | 200–250 gp | |
| 7 | 300–360 gp | |
| 8 | 415–500 gp | _+1 resilient armor_ |
| 9 | 575–700 gp | _+2 skill item_ |
| 10 | 820–1,000 gp | _+2 striking weapon_ |
| 11 | 1,160–1,400 gp | _+2 resilient armor_ |
| 12 | 1,640–2,000 gp | _+2 greater striking weapon_ |
| 13 | 2,400–3,000 gp | |
| 14 | 3,600–4,500 gp | _+2 greater resilient armor_ |
| 15 | 5,300–6,500 gp | |
| 16 | 7,900–10,000 gp | _+3 greater striking weapon_ |
| 17 | 12,000–15,000 gp | _+3 skill item, apex item_ |
| 18 | 18,600–24,000 gp | _+3 greater resilient armor_ |
| 19 | 30,400–40,000 gp | _+3 superior striking weapon_ |
| 20 | 52,000–70,000 gp | _+3 superior resilient armor_ |