{ "breadcrumbs": [ "Chapter 10: Game Mastering", "Rewards", "Experience Points" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-578", "markdown": "[Party Size](/Rules.aspx?ID=578)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 508 4.0\r\n\r\n\r\n\r\nThe rules for advancement assume a group of four PCs. The rules for encounters (page 489) describe how to accommodate groups of a different size, but the XP awards don’t change—always award the amount of XP listed for a group of four characters. You usually won’t need to make many adjustments for a differently sized group outside of encounters. Be careful of providing too many ways to get accomplishment XP when you have a large group, though, since they can pursue multiple accomplishments at once, which can lead to the PCs leveling up too fast.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Party Size", "next_link": { "label": "Group Parity and Party Level", "url": "/Rules.aspx?ID=579" }, "previous_link": { "label": "XP Awards", "url": "/Rules.aspx?ID=575" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 508 4.0\r\n\r\nChapter 10: Game Mastering / Rewards / Experience Points\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 508" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 508 4.0", "speed": {}, "text": " Party Size Source Core Rulebook pg. 508 4.0 The rules for advancement assume a group of four PCs. The rules for encounters (page 489) describe how to accommodate groups of a different size, but the XP awards don’t change—always award the amount of XP listed for a group of four characters. You usually won’t need to make many adjustments for a differently sized group outside of encounters. Be careful of providing too many ways to get accomplishment XP when you have a large group, though, since they can pursue multiple accomplishments at once, which can lead to the PCs leveling up too fast. ", "type": "Rules", "url": "/Rules.aspx?ID=578", "weakness": {} }