[Necromancy](/Rules.aspx?ID=268)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0\r\n\r\n\r\n\r\n[Necromancy](/Traits.aspx?ID=117) spells harness the power of life and death. They can sap life essence or sustain creatures with life-saving healing. Necromancy spells often have the [curse](/Traits.aspx?ID=38), [death](/Traits.aspx?ID=40), [healing](/Traits.aspx?ID=89), [negative](/Traits.aspx?ID=118), or [positive](/Traits.aspx?ID=128) traits.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Necromancy",
"next_link": {
"label": "Transmutation",
"url": "/Rules.aspx?ID=269"
},
"previous_link": {
"label": "Illusion",
"url": "/Rules.aspx?ID=267"
},
"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0\r\n\r\nChapter 7: Spells / Magical Schools\r\n",
"source": [
"Core Rulebook"
],
"source_raw": [
"Core Rulebook pg. 298"
],
"source_category": "Rulebooks",
"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0",
"speed": {},
"text": " Necromancy Source Core Rulebook pg. 298 4.0 Necromancy spells harness the power of life and death. They can sap life essence or sustain creatures with life-saving healing. Necromancy spells often have the curse, death, healing, negative, or positive traits. ",
"type": "Rules",
"url": "/Rules.aspx?ID=268",
"weakness": {}
}