{ "breadcrumbs": [ "Chapter 7: Spells", "Magical Schools" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-268", "markdown": "[Necromancy](/Rules.aspx?ID=268)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0\r\n\r\n\r\n\r\n[Necromancy](/Traits.aspx?ID=117) spells harness the power of life and death. They can sap life essence or sustain creatures with life-saving healing. Necromancy spells often have the [curse](/Traits.aspx?ID=38), [death](/Traits.aspx?ID=40), [healing](/Traits.aspx?ID=89), [negative](/Traits.aspx?ID=118), or [positive](/Traits.aspx?ID=128) traits.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Necromancy", "next_link": { "label": "Transmutation", "url": "/Rules.aspx?ID=269" }, "previous_link": { "label": "Illusion", "url": "/Rules.aspx?ID=267" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0\r\n\r\nChapter 7: Spells / Magical Schools\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 298" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0", "speed": {}, "text": " Necromancy Source Core Rulebook pg. 298 4.0 Necromancy spells harness the power of life and death. They can sap life essence or sustain creatures with life-saving healing. Necromancy spells often have the curse, death, healing, negative, or positive traits. ", "type": "Rules", "url": "/Rules.aspx?ID=268", "weakness": {} }