{
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"Encounter Mode",
"Movement in Encounters",
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[Narrow Surfaces](/Rules.aspx?ID=455)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 476 4.0\r\n\r\n\r\n\r\nA narrow surface is so precariously thin that you need to Balance (see [Acrobatics](/Skills.aspx?ID=1)) or risk falling. Even on a success, you are flat-footed on a narrow surface. Each time you are hit by an attack or fail a save on a narrow surface, you must succeed at a Reflex save (with the same DC as the Acrobatics check to Balance) or fall.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Narrow Surfaces",
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"label": "Uneven Ground",
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"label": "Hazardous Terrain",
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"release_date": "2019-08-01",
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"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 476 4.0\r\n\r\nChapter 9: Playing the Game / Encounter Mode / Movement in Encounters / Terrain\r\n",
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"Core Rulebook pg. 476"
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"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 476 4.0",
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"text": " Narrow Surfaces Source Core Rulebook pg. 476 4.0 A narrow surface is so precariously thin that you need to Balance (see Acrobatics) or risk falling. Even on a success, you are flat-footed on a narrow surface. Each time you are hit by an attack or fail a save on a narrow surface, you must succeed at a Reflex save (with the same DC as the Acrobatics check to Balance) or fall. ",
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