{ "breadcrumbs": [ "Chapter 9: Playing the Game", "General Rules" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-395", "markdown": "[Movement](/Rules.aspx?ID=395)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 463 4.0\r\n\r\n\r\n\r\nYour movement and position determine how you can interact with the world. Moving around in exploration and downtime modes is relatively fluid and free form. Movement in encounter mode, by contrast, is governed by rules explained in [Movement in Encounters](/Rules.aspx?ID=443). The rules below apply regardless of which mode you’re playing in.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n\r\n\r\n", "name": "Movement", "next_link": { "label": "Perception", "url": "/Rules.aspx?ID=405" }, "previous_link": { "label": "Actions", "url": "/Rules.aspx?ID=387" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 463 4.0\r\n\r\nChapter 9: Playing the Game / General Rules\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 463" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 463 4.0", "speed": {}, "text": " Movement Source Core Rulebook pg. 463 4.0 Your movement and position determine how you can interact with the world. Moving around in exploration and downtime modes is relatively fluid and free form. Movement in encounter mode, by contrast, is governed by rules explained in Movement in Encounters. The rules below apply regardless of which mode you’re playing in. ", "type": "Rules", "url": "/Rules.aspx?ID=395", "weakness": {} }