[Material](/Rules.aspx?ID=282)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 303 4.0\r\n\r\n\r\n\r\nA material component is a bit of physical matter consumed in the casting of the spell. The spell gains the [manipulate](/Traits.aspx?ID=104) trait and requires you to have a free hand to retrieve and manipulate a material component. That component is expended in the casting (even if the spell is disrupted).\n\n Except in extreme circumstances, you can assume all common components are included in a [material component pouch](/Equipment.aspx?ID=33).\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Material",
"next_link": {
"label": "Somatic",
"url": "/Rules.aspx?ID=283"
},
"previous_link": {
"label": "Innate Spells",
"url": "/Rules.aspx?ID=279"
},
"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 303 4.0\r\n\r\nChapter 7: Spells / Casting Spells / Spell Components\r\n",
"source": [
"Core Rulebook"
],
"source_raw": [
"Core Rulebook pg. 303"
],
"source_category": "Rulebooks",
"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 303 4.0",
"speed": {},
"text": " Material Source Core Rulebook pg. 303 4.0 A material component is a bit of physical matter consumed in the casting of the spell. The spell gains the manipulate trait and requires you to have a free hand to retrieve and manipulate a material component. That component is expended in the casting (even if the spell is disrupted). Except in extreme circumstances, you can assume all common components are included in a material component pouch. ",
"type": "Rules",
"url": "/Rules.aspx?ID=282",
"weakness": {}
}